Building the dikes automatically provide a saveguard against flood, although the canals can't actually flood the surrouding land anyhow.
But it just looks better.
Beside having to raise the land first, creates the need to have enough room to do so.
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Moderator: Graphics Moderators
ouf! sorry...eis_os wrote:as I already said in this thread
loooks beautifulGeorge wrote:Test
? To hide what? I can put the grf file on my site, but you can not test it. Ask Oskar for the alpha to test it.SHADOW-XIII wrote:loooks beautifulGeorge wrote:Testtoo bad you have to hide it
One word: Superb! I especally like the water above the water level - the walls suit it perfectly.George wrote:Test
You can't, it's a problem how TTD draws groundsprites, for the pics currrently a cliff climbing would be better right?George wrote:Badkrtaylor wrote:Not bad at all! What's it look like when the ship goes up and down?
Long ship is seen under the upper part of the lift. I need to draw something to hide it.
Not yet... weekend?George wrote: 2Oskar: did you fix the problem with the other lift directions?
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