No problem. = )
I'm having another issue, if you (or someone else) would be so kind as to help me out.
See, I've decided to go ahead and try out the Path-Based Signaling. I'm getting the graphic indicating that it's working (the darkened track which is "reserved" by the train) but I'm not certain it's working.
One of the things that attracted me to this, was the fact that you could better utilize road vehicle crossing, as they "count" as one of the signals (and go down, preventing my train from smashing my bus). Of course, the much nicer looking station set ups and junctions are also nice.
Anyway, I can't seem to get any of this to work, and I've got (I think) a decent understanding of what the signals do and how they work.
I've tried reading various tutorials still around, I've been to Owen's site and checked out some station designs, read the TTDpatch manual (and anything else I could find) and the only conclusion I can reach is that they're "off". Oh, and Raichase's screenshots + early game guide as well. Perhaps it's an issue with my signal graphics? All my signals appear the same.
Code: Select all
[ttdxconfig]
roadvehs=240
ships=240
trains=240
planes=240
rvqueueing=1
mammothtrains=1
trainrefit=1
nonstop=1
mountains=3320
curves=3320
loadtime=1
fullloadany=1
selectgoods=1
presignals=1
multihead=1
enginespersist=1
keepsmallairport=1
moreairports=1
planecrashcontrol=48
spread=100
largestations=1
longbridges=1
extradynamite=1
officefood=1
mousewheel.cursorzoom on
bribe=1
signcheats=1
showspeed=1
noinflation=0
morevehicles=4
servint=32000
autorenew=-15
Forceautorenew=1
debtmax=1
feederservice=1
lowmemory=0
verbose=1
generalfixes=1
diskmenu=1
forcerebuildovl=1
win2k=1
Buildoncoasts=1
Showfulldate=1
gotodepot=1
sharedorders on
buildonslopes=1
newcargodistribution on
newgrfcfg newgrfw.cfg
morebuildoptions=31
fastwagonsell=1
planespeed=1
towngrowthratemode=2
eternalgame=1
moretownstats=1
morehotkeys=1
startyear=1950
subsidiaries=1
signcheats=1
cheatscost=1
experimentalfeatures=9
newagerating=1
enhancegui=14
manualconvert=1
towngrowthlimit=50
largertowns=1
newships=1
newtrains=1
newplanes=1
newrvs=1
gradualloading=1
moveerrorpopup=1
plantmanytrees=3
electrifiedrailway=1
Bridgespeedlimits=1
Signal1waittime=255
Signal2waittime=255
morenews=1
Signalsontrafficside=1
saveoptionaldata=1
errorpopuptime=3
townminpopulationsnow=200
townminpopulationdesert=200
miscmods=1024
disasters=237
tracktypecostdiff=1
unifiedmaglev=1
spread=255
autoslope=on
buildwhilepaused on
custombridgeheads on
enhanceddifficultysettings on
enhancegui on
enhancetunnels on
fifoloading on
higherbridges on
irregularstations on
newagerating on
newbridges on
newhouses on
newstations on
autorenew -6
autoreplace 80
autoslope on
canals on
followvehicle on
forceautorenew on
showprofitinlist on
trams on
newcargos on
newindustries on
morebuildoptions.enhancedbuoys on
pathbasedsignalling 120
followvehicle on
windowsnap on
tempsnowline on
onewayroads on
morestatistics on
newspapercolour on 1950
sortvehlist on 30
morewindows on
There's my patchcfg file, with pathbasedsignalling 120 being relevant I think? = (
Anyway, any help would be greatly appreciated, and I can post anything else which may seem relevant. Even pointing me to a place (or an article) I may go to or read would be fantastic. I suppose it could just as easily be user error. = /
Anyway, thanks a lot.