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[Released] Mars Surface Terrain version 2
Posted: 12 Oct 2004 19:37
by Overlord1191
Side Cliffs are included now as well as the interface and height maps. I still need to add some rocks. I'm looking at modifying a tree sprite into rocks. I will finish as I have the time.
Latest Update below:
Re: New Terrain
Posted: 12 Oct 2004 19:42
by PikkaBird
Overlord1191 wrote:Of course this isn't going to drag & drop like a train. It's going to have to be included in a region right?
Actually, it will. When you create a scenario, there is a tab to set what terrains you want.
"Regions" in Locomotion are merely preset groupings of objects; you can actually create any combination of objects you like in the scenario editor.
Posted: 13 Oct 2004 11:40
by Overlord1191
ack I just discovered that going from the zoomed in view to the 2nd step is NOT just a smaller image. The angle is different as well!
Examples:
verus
FYI!
Posted: 13 Oct 2004 11:43
by Johns_Volition
Uh my... good luck there! Just keep on doing the great work and it'll work out just fine
Posted: 13 Oct 2004 12:49
by Overlord1191
Mars Terrain Surface is nearly finished. I need to change the colors of the vertical rock surfaces to a reddish tint. This should be ready for release in about a day.
Screenshots:
Zoomx3
Zoomx2
Zoomx1

Posted: 13 Oct 2004 14:39
by Splat!
Looking nice! Are you going to work on other modifications for your terrain such as industries? I know creating whole new ones is A LOT of work, but just renaming them would be cool. I'd imagine there are some minerals up there than need mining, and I know Water would be a resource that could replace Oil or Chemicals
Posted: 13 Oct 2004 19:36
by Overlord1191
Splat! wrote:Looking nice! Are you going to work on other modifications for your terrain such as industries? I know creating whole new ones is A LOT of work, but just renaming them would be cool. I'd imagine there are some minerals up there than need mining, and I know Water would be a resource that could replace Oil or Chemicals
Don't you know it!

Posted: 13 Oct 2004 21:45
by Overlord1191
Mars surface finished along with a couple of randomly generated scenarios using the new graphics! ENJOY!
Posted: 14 Oct 2004 12:51
by Splat!
Sweet, I'll give it a try when I get home from class
Posted: 15 Oct 2004 01:28
by tokama
Good.
I love the orange style landscape.
It will be very wonderful if toyland and some types of industry and trees appear in Lomo.
Posted: 15 Oct 2004 10:41
by Gurluas2000
wud be cool to change this to some kind of x-com
mars landscape.
for thoose who never played x-com i just say...
http://www.xcomufo.com[/url]
Posted: 15 Oct 2004 13:16
by Overlord1191
tokama wrote:Good.
I love the orange style landscape.
It will be very wonderful if toyland and some types of industry and trees appear in Lomo.
I've been waiting for a "toyland" comment for days. THanks for meeting my (low) expectations. There's always one.
Thanks and if you don't like it, then please for the love of God don't play it.
Posted: 15 Oct 2004 13:47
by Rens2Sea
Very nice, but i have just one comment
make it look rougher, it looks more like Toyland then like
Mars.
Posted: 16 Oct 2004 02:25
by Overlord1191
Rens2Sea wrote:Very nice, but i have just one comment
make it look rougher, it looks more like Toyland then like
Mars.
I'm actually considering making some different rocks under the trees section to "roughen" it up. I think it will look better than chunky graphics. Just an idea. Let me know what you guys think. (plus I haven't checked it out yet, it may be a ton of work)
Brillant carry on with the good work
Posted: 18 Oct 2004 18:32
by TheGrew
Brillant carry on with the good work
Posted: 18 Oct 2004 20:27
by Overlord1191
Splat! wrote:Looking nice! Are you going to work on other modifications for your terrain such as industries? I know creating whole new ones is A LOT of work, but just renaming them would be cool. I'd imagine there are some minerals up there than need mining, and I know Water would be a resource that could replace Oil or Chemicals
I'm looking at modding some of the industries. I would really like to mod a water refinery or water mining on
mars (at the polar ice caps).
Posted: 18 Oct 2004 20:41
by Johns_Volition
This makes me almost feel bad having put the Uranium Mines on grassground
And you might want to Consider creating a darker kind of
Mars-Ground, so for giving it more diversity...
If you want to, I sure can give you a hand with the rocks....
Posted: 18 Oct 2004 23:28
by Overlord1191
Johns_Volition wrote:This makes me almost feel bad having put the Uranium Mines on grassground
And you might want to Consider creating a darker kind of
Mars-Ground, so for giving it more diversity...
If you want to, I sure can give you a hand with the rocks....
Please do, I'm pretty burnt out right now working in photoshop for all that terrain.

Posted: 19 Oct 2004 02:10
by Tyrell

indigenous rocks and bolders (plants) to scatter around on the terrain for some additional atmospere.

Posted: 19 Oct 2004 11:16
by Johns_Volition
Ok I made one rock so far: The simple
mars rock 1... (problem is, it looks a little like a termite hill

)
And a lot of them will produce Forest Sounds
