[Released] Mars Surface Terrain version 2

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Overlord1191
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[Released] Mars Surface Terrain version 2

Post by Overlord1191 »

Side Cliffs are included now as well as the interface and height maps. I still need to add some rocks. I'm looking at modifying a tree sprite into rocks. I will finish as I have the time.

Image

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Latest Update below:
Attachments
Mars Terrain Version2.zip
Mars Terrain Version 2
(42.81 KiB) Downloaded 1409 times
Last edited by Overlord1191 on 20 Oct 2004 15:48, edited 7 times in total.
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Re: New Terrain

Post by PikkaBird »

Overlord1191 wrote:Of course this isn't going to drag & drop like a train. It's going to have to be included in a region right?
Actually, it will. When you create a scenario, there is a tab to set what terrains you want.

"Regions" in Locomotion are merely preset groupings of objects; you can actually create any combination of objects you like in the scenario editor.
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Post by Overlord1191 »

ack I just discovered that going from the zoomed in view to the 2nd step is NOT just a smaller image. The angle is different as well! :x

Examples:

Image

verus

Image

FYI!
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Post by Johns_Volition »

Uh my... good luck there! Just keep on doing the great work and it'll work out just fine
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Post by Overlord1191 »

Mars Terrain Surface is nearly finished. I need to change the colors of the vertical rock surfaces to a reddish tint. This should be ready for release in about a day.

Screenshots:

Zoomx3
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Zoomx2
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Zoomx1
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Post by Splat! »

Looking nice! Are you going to work on other modifications for your terrain such as industries? I know creating whole new ones is A LOT of work, but just renaming them would be cool. I'd imagine there are some minerals up there than need mining, and I know Water would be a resource that could replace Oil or Chemicals
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Post by Overlord1191 »

Splat! wrote:Looking nice! Are you going to work on other modifications for your terrain such as industries? I know creating whole new ones is A LOT of work, but just renaming them would be cool. I'd imagine there are some minerals up there than need mining, and I know Water would be a resource that could replace Oil or Chemicals
Don't you know it! :wink:
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Post by Overlord1191 »

Mars surface finished along with a couple of randomly generated scenarios using the new graphics! ENJOY!
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Mars_Terrain.zip
Mars Terrain File, Scenarios and Readme
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Post by Splat! »

Sweet, I'll give it a try when I get home from class
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Post by tokama »

Good.
I love the orange style landscape.

It will be very wonderful if toyland and some types of industry and trees appear in Lomo.
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Post by Gurluas2000 »

wud be cool to change this to some kind of x-com mars landscape.

for thoose who never played x-com i just say...
http://www.xcomufo.com[/url]
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Post by Overlord1191 »

tokama wrote:Good.
I love the orange style landscape.

It will be very wonderful if toyland and some types of industry and trees appear in Lomo.
I've been waiting for a "toyland" comment for days. THanks for meeting my (low) expectations. There's always one.

Thanks and if you don't like it, then please for the love of God don't play it.
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Post by Rens2Sea »

Very nice, but i have just one comment :oops:

make it look rougher, it looks more like Toyland then like Mars.
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Post by Overlord1191 »

Rens2Sea wrote:Very nice, but i have just one comment :oops:

make it look rougher, it looks more like Toyland then like Mars.
I'm actually considering making some different rocks under the trees section to "roughen" it up. I think it will look better than chunky graphics. Just an idea. Let me know what you guys think. (plus I haven't checked it out yet, it may be a ton of work)
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Brillant carry on with the good work

Post by TheGrew »

Brillant carry on with the good work
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Post by Overlord1191 »

Splat! wrote:Looking nice! Are you going to work on other modifications for your terrain such as industries? I know creating whole new ones is A LOT of work, but just renaming them would be cool. I'd imagine there are some minerals up there than need mining, and I know Water would be a resource that could replace Oil or Chemicals
I'm looking at modding some of the industries. I would really like to mod a water refinery or water mining on mars (at the polar ice caps).
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Post by Johns_Volition »

This makes me almost feel bad having put the Uranium Mines on grassground :oops:
And you might want to Consider creating a darker kind of Mars-Ground, so for giving it more diversity...
If you want to, I sure can give you a hand with the rocks....
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Post by Overlord1191 »

Johns_Volition wrote:This makes me almost feel bad having put the Uranium Mines on grassground :oops:
And you might want to Consider creating a darker kind of Mars-Ground, so for giving it more diversity...
If you want to, I sure can give you a hand with the rocks....
Please do, I'm pretty burnt out right now working in photoshop for all that terrain. :D
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Post by Tyrell »

:idea: indigenous rocks and bolders (plants) to scatter around on the terrain for some additional atmospere. :)
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Post by Johns_Volition »

Ok I made one rock so far: The simple mars rock 1... (problem is, it looks a little like a termite hill :oops: )
And a lot of them will produce Forest Sounds :)
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Screenshot5.png
A screen
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ROCKMRS1.zip
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-
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-Patchman MMIV A.D.
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