Hi all!
When I code a station with 32bpp graphics and use a MASK file to add an animated color, the color is different than the "regular" animated color when I code the same station with just 8bpp graphics:
It's a lot lighter…
I think it has something to do with the color I use in the 32bpp graphic where the animated colors should be.
What color should I use in the 32bpp graphic to have no changes in the look of the animated color?
[Stations] Animated color is different when MASK file is used
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[Stations] Animated color is different when MASK file is used
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Winner of the following screenshot competitions:
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Re: [Stations] Animated color is different when MASK file is used
I've found using a mid-range grey color, something like index 202 in the DOS palette for example, seems to produce good results, though I've never done a side-by-side comparison to see if it's exactly the same. You may have to adjust it a bit, just remember it's mostly the brightness which affects the result of masked colors, so mid-greys are usually a solid choice for a neutral result, but depends what you're looking to achieve
Re: [Stations] Animated color is different when MASK file is used
Cheers mate!
For me, this one made the colors look close enough to the original: (For future reference)
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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