File Repository
Moderator: Graphics Moderators
File Repository
OpenTTD 32bit graphics development file repository
Upload all your 32bit graphics development stuff here, doesn't matter if it's unfinished.
URL: http://jupix.info/openttd/gfxdev-repo
Important information and user manual
About categories
All categories at the repo can be used to put files in, including ones with subcategories. Use common sense in placing files, and if there is a category that isn't currently in the repo but ought to be, please post and I'll add it, it's real easy.
The current tree structure of categories is largely based on Douglas Ollivier's (Alltaken) white paper on a gfxdev file repository.
What the repo is not
Obviously, there is the file hoster's obligatory requirement which is for the files to only be related to the OpenTTD graphics development effort.
Also, there are a couple of minute issues having to do with the technical and political side of the repo:
- It's not fast. By which I mean lightning fast. It's running on my home server, which is (I think) an 800MHz Athlon with a whopping 1 MB in upload bandwidth. But at least it is reliable.
- It's not official. It's not recognized by the developers of OpenTTD. I am not an OpenTTD developer. Hence, issue #1.
But mainly, there is a big point I'd like to make about what the repo is not meant to be - and that is a player resource. See, in the past we have also wanted a central repository for files that we consider finished, or in public testing, and want players to test. A place for content to appear first, and appear so that players can browse, pick what they want and PLAY. The gfxdev file repository is not meant to be that place. This repository is for artists.
Final words
Please use this thread for:
- Discussion on how to use the repo, and how to use it to better the graphics development effort.
- Discussion on bugs in the repo.
- Discussion on features that we need the repo to have.
- Discussion on attributes of files in the repo, but not development discussion.
- Discussion on the contents of this post.
- Thank-yous and good-mans to make me feel good, obviously!
So any problems, questions or comments, post away.
Upload all your 32bit graphics development stuff here, doesn't matter if it's unfinished.
URL: http://jupix.info/openttd/gfxdev-repo
Important information and user manual
About categories
All categories at the repo can be used to put files in, including ones with subcategories. Use common sense in placing files, and if there is a category that isn't currently in the repo but ought to be, please post and I'll add it, it's real easy.
The current tree structure of categories is largely based on Douglas Ollivier's (Alltaken) white paper on a gfxdev file repository.
What the repo is not
Obviously, there is the file hoster's obligatory requirement which is for the files to only be related to the OpenTTD graphics development effort.
Also, there are a couple of minute issues having to do with the technical and political side of the repo:
- It's not fast. By which I mean lightning fast. It's running on my home server, which is (I think) an 800MHz Athlon with a whopping 1 MB in upload bandwidth. But at least it is reliable.
- It's not official. It's not recognized by the developers of OpenTTD. I am not an OpenTTD developer. Hence, issue #1.
But mainly, there is a big point I'd like to make about what the repo is not meant to be - and that is a player resource. See, in the past we have also wanted a central repository for files that we consider finished, or in public testing, and want players to test. A place for content to appear first, and appear so that players can browse, pick what they want and PLAY. The gfxdev file repository is not meant to be that place. This repository is for artists.
Final words
Please use this thread for:
- Discussion on how to use the repo, and how to use it to better the graphics development effort.
- Discussion on bugs in the repo.
- Discussion on features that we need the repo to have.
- Discussion on attributes of files in the repo, but not development discussion.
- Discussion on the contents of this post.
- Thank-yous and good-mans to make me feel good, obviously!
So any problems, questions or comments, post away.
Last edited by Jupix on 23 Sep 2012 23:48, edited 8 times in total.
Reason: Stickied
Reason: Stickied
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- Tycoon
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Re: [32bpp] File repository - public release, upload your stuff!
Yay. Rather a long post, but it starts with a pretty picture so hopefully it won't put folks off.
I've posted a message on the two relevent threads ijust in case some of the inhabitants don't come up from their blendering and see this.
Thanks Jupix.
I've posted a message on the two relevent threads ijust in case some of the inhabitants don't come up from their blendering and see this.
Thanks Jupix.
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- Engineer
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Re: [32bpp] File repository - public release, upload your stuff!
My user account is not longer valid?
EDIT: Ok, figured it out, the DB was flushed...
I like the transfer ownership option...
Suggestions (yeah, more..hehe):
1. Everything is editable except File Type
2. In the Add window, the Title field size could be increased, and the File type could be reduced.
Nice work Jupix
EDIT: Ok, figured it out, the DB was flushed...
I like the transfer ownership option...
Suggestions (yeah, more..hehe):
1. Everything is editable except File Type
2. In the Add window, the Title field size could be increased, and the File type could be reduced.
Nice work Jupix
Re: [32bpp] File repository - public release, upload your stuff!
I think this will be changed in the future.=SLJ=DownEast wrote: 1. Everything is editable except File Type
I may be misunderstanding again, but is this not what you're seeing?2. In the Add window, the Title field size could be increased, and the File type could be reduced.
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- Engineer
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Re: [32bpp] File repository - public release, upload your stuff!
Jupix wrote: I may be misunderstanding again, but is this not what you're seeing?
Hmm...might be an IE7 thing, I tried it from work, looks the same...
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Re: [32bpp] File repository - public release, upload your stuff!
I didn't even bother testing in IE7. It's that un-standards compliant... If it's usable, that's good, but I'm not going to stop using CSS for styling if IE doesn't support it.
Rest assured it'll work fine in Firefox, Opera, Chrome and Safari.
Rest assured it'll work fine in Firefox, Opera, Chrome and Safari.
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Re: [32bpp] File repository - public release, upload your stuff!
You're probably mistaken with IE6. It's not that hard to get a site working on IE7. If you stick to the W3C recommendations, it usually just works...Jupix wrote:I didn't even bother testing in IE7. It's that un-standards compliant...
IE6 on the other hand is just a pain in the youknowwhat
- CommanderZ
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Re: [32bpp] File repository - public release, upload your stuff!
This is not very good approach. Majority is still using IE.Jupix wrote:I didn't even bother testing in IE7. It's that un-standards compliant... If it's usable, that's good, but I'm not going to stop using CSS for styling if IE doesn't support it.
Rest assured it'll work fine in Firefox, Opera, Chrome and Safari.
Re: [32bpp] File repository - public release, upload your stuff!
Not at the repo...CommanderZ wrote:Majority is still using IE.
From what I can recall, with brief testing some time ago, the main problems were IE doesn't support margin: auto; and input { width }. (I think IE7 and IE6 are just as bad in this respect.)
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- CommanderZ
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Re: [32bpp] File repository - public release, upload your stuff!
IE does not support margin auto, but there is a simple workaround. And input width is supported in IE.Jupix wrote:Not at the repo...CommanderZ wrote:Majority is still using IE.
From what I can recall, with brief testing some time ago, the main problems were IE doesn't support margin: auto; and input { width }. (I think IE7 and IE6 are just as bad in this respect.)
Re: [32bpp] File repository - public release, upload your stuff!
You mean toying about with text-align: center? I refuse to do that. If there's a more subtle workaround, please tell...CommanderZ wrote: IE does not support margin auto, but there is a simple workaround.
Then why is it not working in our case?And input width is supported in IE.
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- CommanderZ
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Re: [32bpp] File repository - public release, upload your stuff!
Why? You just set text-align:center in the outer container and left in the inner.Jupix wrote: You mean toying about with text-align: center?
I don't know, but I used it for websites I made fine. I'm not so sure about SELECT, but IIRC it works too.Jupix wrote: Then why is it not working in our case?
Re: [32bpp] File repository - public release, upload your stuff!
Simply because text-align is for aligning text. If IE wants me to align containers with it, it can go off drawing containers where it wants for all I care.CommanderZ wrote: Why? You just set text-align:center in the outer container and left in the inner.
I'll have to experiment when I get home and get back to you on this.I don't know, but I used it for websites I made fine. I'm not so sure about SELECT, but IIRC it works too.
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Re: [32bpp] File repository - public release, upload your stuff!
Mainly because IE doesn't support this method: input[type="text"]Jupix wrote:Then why is it not working in our case?
Quite frankly, I'm doing css for years now, but never heard of that method. It appears to be correct css though.
I always assign a class to an input control:
<input type="text" class="text" />
And then just use that in my css:
input.text { width: 400px; }
That works in all cases. So it's not that IE doesn't support the width property for input, it just doesn't support the css method you're using.
This javascript library might be interesting, as it fixes most css issues in IE. With that you should be able to keep using input[type="text"].
I had margin:auto working once in IE7, but it refuses in IE6. I'm using this now:
Code: Select all
div.maincontainer {
position: absolute;
left: 50%;
margin-left: -475px;
width: 950px;
}
Code: Select all
div.maincontainer {
position: absolute;
left: 50%;
margin-left: 5%;
width: 90%;
}
- CommanderZ
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Re: [32bpp] File repository - public release, upload your stuff!
It is CSS 2.0.It appears to be correct css though.
Re: [32bpp] File repository - public release, upload your stuff!
I'll switch to one of the older methods of identification for that input in order to accomodate IE.
As for the centering, the current solution is what I will be using. I don't consider IE not centering the layout big enough of an issue to warrant completely rewriting that part of the CSS, or adding IE-specific scripting.
As for the centering, the current solution is what I will be using. I don't consider IE not centering the layout big enough of an issue to warrant completely rewriting that part of the CSS, or adding IE-specific scripting.
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Re: [32bpp] File repository - public release, upload your stuff!
I wouldn't bother too much about the IE 6 & 7, i guess most if not all the artists and coder are smart enough to use an alternative browser, and if someone really likes IE, version 8 will come out in a few days, and since this one is supposed to stick to the w3c recommendations... So i'd maybe just put a note on the mainpage "Don't use IE older than 8 for this page" and that's it...
Really like your repo, now we just need some more content
Really like your repo, now we just need some more content
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Re: [32bpp] File repository - public release, upload your stuff!
Is uploading restricted to authors or can anyone upload anyone's stuff?
Re: [32bpp] File repository - public release, upload your stuff!
I think it's best if we refrain from making restrictions. If the original author wants to forcibly take over or take down a file, he can file a complaint directly to me and I'll make it happen. If he doesn't, I think it can only be good someone maintains a record of that file's progress.
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Re: [32bpp] File repository - public release, upload your stuff!
Hello Jupix, could you do me (and a few others) a favour? Could you please change the color of the headings in this thread? Not everybody uses the default-style! Thanks
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