planetmaker: I noticed you've included my name in the list of credits. This is quite unnecessary as all I did for the original OpenGFX trains was the initial offsets and I'm sure these have been adjusted by other people since then. In any case, I certainly didn't do any of the drawing.
Oh - you're listed as one of the persons doing the drawing and coding for nearly every train vehicle in OpenGFX
Yes, I messed with most offsets at some stage.
So, about the cargo capacity: Especially express cars should have a slightly higher capacity. For example, the default food wagon can carry 25 crates of food (=12 tons), while the default iron ore wagon can carry 30 tons.
Another thing that came to my mind: two generations of passenger and freight cars (one short, one long).That would balance train length and weight better in comparison with available engines, instead of just having the same average value for 100 years.
I'll look at the capacity, thanks.
Generations for the wagons are a planned feature indeed.
Add the following to the GRF description: This GRF removes all the default wagons. However this behaviour can be modified by a parameter
Then add the parameter description: Set to <insert number here> to allow this GRF to be used with the default wagons
Sounds like a plan. Though this is a boolean parameter, no number to set, just yes or no (you should check out current nightlies
). Still it'll make sense as legacy for older versions - but those don't show the parameter descriptions.
Could I suggest some futuristic trains and monorail vehicles so that those railtypes don't immediately go obselete once monorail and then maglev become availble?
I guess it won't be the next addition, but definitely an option
The overall time frame for the default engines is too small, it needs a few earlier as well as later ones.
I trust tenders for steam locomotives is also on a coming soon?
Yes, there'll be one or more. I'm still a bit undecided how exactly to use them, what effect they'll have as I don't want them as a hard requirement. Currently I'm working on getting one into the game which will add a bit extra power to the steam engines it works with.