- Chief Executive
- Posts: 751
- Joined: 08 Apr 2005 19:09
- Location: Kromeriz, Czech Republic
I build some transit buses in larger towns that are somewhat near each other, buying a small parcel of land for a rail station and approach tracks. When the towns grow quickly due to the bus service, I connect them with a short passenger train.
At this point, I like to build a few ag routes to a nearby factory, and then transport the goods to town.
The rest is up to chance or the map.
Having only 200 K$ at the start, the starting options are limited.
Some combinations that seem to work best:
1) Oil tanker (only 100 K$ investment needed) if possible; can easily make you a profit of 25 - 30 K$ per year --> payback in 4 years. Spend the remaining funds on either a cargo railway line (rather short since you have little funds left) such as coal or wood, or some bus lines if you don't need to build long roads.
2) All passengers early in the game. Advantage: don't need to save for long before you can buy additional buses. Disadvantage: payback period is longer (some 5-6 years on average) and vehicle reliability is not so great. Micromanagement later in the game becomes too much --> this is only a starting solution.
Once your bus stations attract a lot of passengers, connect them through long railway lines or try to fit in an airport.
Heliports are an easy solution so you don't have to destroy half the city, but helicopters are rather expensive, slower than aircraft and later on you'll get queues at each airport since you have to run the helis through airports for maintenance.
sometimes i want to build passenger only routes and i start by building trams on cities to make them grow, then i connect them with hundred of buses
other times i want to make money fast to build a nice web route, i chose for first a coal mine and a power plant or a forest and a lumber mill, far away at least 200 tiles, and start by building one single track with some exchange points
- Sir A. Boey
- Transport Coordinator
- Posts: 299
- Joined: 17 Nov 2006 17:40
- Location: UTL ~ HQ Vlaanderen
° One: When I want to make a lot of money realy fast than I place 2 airport as close as I can to the city centres and connect them, once I have one plaine flying and it's making enough money to buy a faster model than I replace it and so on(I know this isn't the best way to create the most beautifull network) and once I have a solid line of plaines providing me with enough money I start making my trainlines and connect the cities and industries and than I don't care wheter the lines have a negative income when the industry isn't producing a lot of goods, I then make my network as beautifull as I can...
° Two: When I want to make it "not that easy" in the beginning I start with a coalline or a wheat/livestock line, which gives me a lot of money but not as fast as the plaine line3
° Three: I start with busses/trams and I slowly devellop my trainnetwork.
Bottomline of my post is that I think it's TOO EASY to gain money in this game so I started to make my games more Eye-candy bases than efficiency based, but I try and make the game a combination of both...
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If I am playing singleplayer, I am not in it for making money. Moneymaking in Transport Tycoon is a dull timewaste. I simply try to build efficient stations and evolve my knowledge for how to build good systems. I honestly cheat my way to a s*** of cash and just expand. Passengers all way through. Why bother about anything else? It's the way I find most fun
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When I first start I make a 2 way track to transport cargo which I expand and connect to a bigger network later on.
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