New water coastal tiles [v0.7 released]
Moderator: Graphics Moderators
New water v0.4b
----only for patch beta 5 and beyond----
this version is not valid for OTTD users (latest valid v0.3 <see first post>)
Thanks to lakie's feature now beaches get wider and wider.
Done:
-Wider temperate beach
-Wider tropic beach
-Improvements in arctic beach
-Compatible with MB's Alpine Climate (showing temperate coast)
newwaterw.grf should be after alpine.grf in newgrfw.cfg
Known bugs:
-in some angles the new coast tiles are not showed properly
----only for patch beta 5 and beyond----
this version is not valid for OTTD users (latest valid v0.3 <see first post>)
Thanks to lakie's feature now beaches get wider and wider.
Done:
-Wider temperate beach
-Wider tropic beach
-Improvements in arctic beach
-Compatible with MB's Alpine Climate (showing temperate coast)
newwaterw.grf should be after alpine.grf in newgrfw.cfg
Known bugs:
-in some angles the new coast tiles are not showed properly
- Attachments
-
- newwaterw.grf
- (66.29 KiB) Downloaded 503 times
Last edited by lepkka on 23 Jun 2006 09:58, edited 2 times in total.
- White Rabbit
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Hm, while I appreciate the Alpine climate compatibility, I think you've made the beaches too wide. TTD doesn't allow proper beaches anyway, and coastlines with the new version of your water grf will just have big, yellow lines on them. The old beaches looked far better, and I'm also glad you've kept the Sub-Arctic coast mostly the same.
I'm not sure.What happens is that without a texture, they seem to wide. i'll have to try something on it. I appreciate your comment very much.White Rabbit wrote:Hm, while I appreciate the Alpine climate compatibility, I think you've made the beaches too wide. TTD doesn't allow proper beaches anyway, and coastlines with the new version of your water grf will just have big, yellow lines on them. The old beaches looked far better, and I'm also glad you've kept the Sub-Arctic coast mostly the same.
I agree that the Temperate/Alpine beaches are too wide, but the sub-tropic beaches look fine. I think it is that the color of the sub-topic beaches is realistic, while the temperate beaches are fake-looking because of it's yellowish color.White Rabbit wrote:Hm, while I appreciate the Alpine climate compatibility, I think you've made the beaches too wide. TTD doesn't allow proper beaches anyway, and coastlines with the new version of your water grf will just have big, yellow lines on them. The old beaches looked far better, and I'm also glad you've kept the Sub-Arctic coast mostly the same.
[account deleted]
working smoothPatchman wrote:by Lakie:
now flooding diagonally from slopes into the sharp corners as well

Sure. I hate this yellow too.CyberBoy wrote:I think it is that the color of the sub-topic beaches is realistic, while the temperate beaches are fake-looking because of it's yellowish color.
¿more opinions?
- Attachments
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- comptemp.png (283.22 KiB) Viewed 1745 times
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- comptrop.png (239.48 KiB) Viewed 1759 times
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To be quite honest, I consider the latest beta's beaches to be a bit too wide. Something between the stable and the beta would be preferable for me.lepkka wrote:¿more opinions?
I also echo the color comment re: temp beaches. Something slighly more earthy/dirty would probably look better.
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There is a slight problem because they are alittle to wide, ie. it looks like sometimes it should be beaches too when they shouldn't be.
And yes it is a bit too yellow in the temperate beaches, but otherwise looking very nice.
~ Lakie
And yes it is a bit too yellow in the temperate beaches, but otherwise looking very nice.
~ Lakie
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
i'm afraid i don't understand what you mean.Lakie wrote:looks like sometimes it should be beaches too when they shouldn't be.
About the color problem, let's face that:
(don't take into account that now it looks too plain)
- Attachments
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- beachtable.png
- (187.63 KiB) Downloaded 337 times
3A looks most comparable to real paradise beaches...
But I don't think it fits the TT-World.
But I don't think it fits the TT-World.
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I like B (from textures image), except that the transition between grass and sand should be smoother.
It seems to me, that other textures have same orientation of "dunes" which looks strange - "dunes" on beaches should always be oriented to the sea, they are shaped by tides, not by winds.
The original is also usable, but here seems to be same edge on the grass and water side. The waterside edge should be a bit different.
It seems to me, that other textures have same orientation of "dunes" which looks strange - "dunes" on beaches should always be oriented to the sea, they are shaped by tides, not by winds.
The original is also usable, but here seems to be same edge on the grass and water side. The waterside edge should be a bit different.
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