New Graphics - Blender ".blend" thread (Works In Progress)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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GoneWacko
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Post by GoneWacko »

Dextro wrote:
d00mh4mm3r wrote:sweet as dude.
add a mail box (the blue ones) out front, and a news-stand and its all set :lol:
nahhh add a red telephone booth :mrgreen:
Funny, I didn't read d00mh4mm3r's post, and when I read your suggestion to add a phone booth, my first thought was 'nah, not a phonebooth, add a mailbox'.

'Twas only after that that I noticed that's what d00mh4mm3r suggested :))
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d00mh4mm3r
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Post by d00mh4mm3r »

well, its his choice :lol:
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dmh_mac
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Post by dmh_mac »

update
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Dextro
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Post by Dextro »

dmh_mac wrote:update
Very very nice, keep up the great work ;)

Can't find anything wrong with it now but that's just my opinion :)
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d00mh4mm3r
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Post by d00mh4mm3r »

ahh, now thats one cool building right there. if people where realy fussy i guess, satelite dish's on the roof, a safty rail on the roof as well would be asked for, but I say its cool for TTD right now:D
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Post by Purno »

Looks very cool :!: Give us more buildings :wink:
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Post by Burgundavia »

Wow, the details make the building.

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George
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Post by George »

dmh_mac wrote:update
Sorry, but it looks too... cubic? It does not look like a building, but like a simple 3D model. TTD graphics were much more alive. I suppose the contrast is the problem. The image should be much more contrast.
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Post by dmh_mac »

Allthough the original ttd graphics contain some buildings with rather distinguised architecture, there are also lots of buildings that are fairly basic in style as well as detailing.
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Post by StavrosG »

Yep, it is very nice now!
I can't wait for the next one! ;) :!:
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George
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Post by George »

dmh_mac wrote:Allthough the original ttd graphics contain some buildings with rather distinguised architecture, there are also lots of buildings that are fairly basic in style as well as detailing.
Yes, but they look more alive, because, I suppose, of the contrast. Try to render you building to be more contrast and post here. We shall look, if my supposition correct.
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Post by dmh_mac »

A small mockup.

cityscape1.jpg = how it is now
cityscape2.jpg = increased saturisation and contrast

You probably prefer 2.
I don't, since I'm not going for the cartoony oversaturated look of ttd (which is fine in it's own right), but for semi realistic city colours and lighting.
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LordOfThePigs
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Post by LordOfThePigs »

The second one definitely looks more TTDish.
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Post by d00mh4mm3r »

I vote for number 1 (err pic 1)
Its not cartoony as pic 2.
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Post by Villem »

LordOfThePigs wrote:The second one definitely looks more TTDish.
I agree, its so much more warm in its looks, looks more lively.
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Post by bobingabout »

its hard to decide, i think i'd go number 2.
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There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.

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Post by spaceman-spiff »

Number one
Well, back to work, lot's of it in the near future
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George
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Post by George »

dmh_mac wrote:A small mockup.
cityscape1.jpg = how it is now
cityscape2.jpg = increased saturisation and contrast
You probably prefer 2.
I do. Lets make a poll?
BTW, the garden is enought contrast in the 1 image
dmh_mac wrote:I don't, since I'm not going for the cartoony oversaturated look of ttd (which is fine in it's own right), but for semi realistic city colours and lighting.
One more idea - try to change the windows' texture. Now it looks like a paper
Last edited by George on 22 Jul 2005 10:36, edited 1 time in total.
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Post by Aegir »

I say number two, even though I would prefer number one. Why? With 32bit, I see tinting and other effects as being a real possibility. So having somthing that looks bright and cheerful at first, will be a good start.

Number two looks more TTD'ish aswell. Bright, warm, lively.
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Post by Arsenal »

Definitely number 2. More colour = more attractive (to a certain extent, of course).
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