This is a goal of this patchpack. And I know, this is not a first attempt
Anyway
http://www.tt-forums.net/viewtopic.php? ... 8#p1095548
0.7.144 Bundle for Windows http://rusfolder.com/32106035 http://www.multiupload.nl/IJ0Z4JL5L0
0.7.144 Bundle with Graphics and settings for Windows http://rusfolder.com/32106237
0.6.124 Bundle for Windows (6.2 МБ) x32 x64
0.5.117 Bundle for Windows (6.2 МБ) x32 x64
- Harder game
- taxes When enabled, all companies will pay additional taxes.
- at start ~2 year free from tax
- ~10% of company value per year after your company reach 250 000 pounds
- ~20% of company value per year after your company reach 1 500 000 pounds
- cash from tax is assign for creation of new industries
- Improved Breakdowns. (IB Bigos)
- Adjust town passenger/cargo rates Advice to set it -2 (town-cargo-factor SpComb)
- Higher prices for construction near major cities (towncost)
- Station loaders more distance from industry to station - more trasfer payment (station-loaders Vaulter)
- (repaircosts Bilbo)
- taxes When enabled, all companies will pay additional taxes.
- Gameplay
- Airport upgrade (airport-upgrade cirdan)
- More console commands For new commands refer to here, there and here (cmd-train-console Bilbo)
- (signaltunnel HackaLittleBit)
- More conditional orders (more-cond-orders Hirundo)
- Setting the length of the day (daylen pavel1269)
- Lease transport (long-term lease with option to purchase) (leasing jemmyw)
- Automatic timetables and separation (ats Gathers,MagicBuzz)
- Very large maps (extra-large-maps Bigos)
- Programmable Waypoints with penalties (progwaypoints)
- (leave-orders doener)
- Automatic train control - trains trapped behind a slower train (up to one signal block or 20 tiles away) will automatically slow down to match the speed of the slower train. (atc urdh)
- Loans depends on company's history and value (improved-loans)
- Traffic lights (trafficlights Roujin,ChillCore)
- Infrastructure sharing (is2 Hirundo)
- Auto advertising campaign ctrl+click on type of adv camp in town authority window (auto_adv_camp pi1985)
- UI
- Colour rating in town label. (rating_town_label Terkhen)
- (zoom64 MJP)
- Departure Boards (departure-boards hthhs)
- Trains whistle when bridge and tunnels approaching. (whistle )
- Watch company last action (watch_gui_7 Muxy)
- Russian town names (russian-town-names)
- Add console command restart_ai <ID>, which reloads AI without infrastructure loses. (reload-ai Bilbo)
- Support daily autosave (daily-autosave )
- Copy / Paste infrastructure - press Ctrl + C / Ctrl + V to copy / paste, and Ctrl + (Left | Right | Up | Down) for rotations / reflections. (clipboard adf88)
- Auto refit when build (build-and-refit gule)
- Minimap Screenshot adds a console command `minimap`. (minimap-screenshot Rolie)
- Invoke daily, monthly and yearly scripts - you can write your scripts for daily, monthly and yearly invokation:
- scripts/on_newday.scr
- scripts/on_newmonth.scr
- scripts/on_newyear.scr
- (industry-stationnames Roujin)
- (townrating-indicator Progman)
- Group info When selecting a group, it will show for the group the same stats as for the vehicules, but for the whole group :
- Profit this year : sum of all profits of all vehicules in the group for this year
- Profit last year : sum of all profits of all vehicules in the group for last year
- Profit button : work like the vehicule profit button, but for the all group
- Group by properties This patch adds a drop down to the "create new group" button in the vehicle window. See the screenshot below. Using one of the entries allows you to create Vehicle Groups based on common properties of vehicles. (group-by-property sulai)
- Trip History This patch is designed to show information about the last 10 trips that a vehicle has made. (trip-history Molp,Vaulter)
- GUI tweaks Added ALT key modificator for creating new orders - such it will be "unload all and no load" (gui-tweaks Vaulter)
- Shows station cover by CTRL+click on it (station-cover gehene,Vaulter,ST2)
- Filter NewGRF files in build vehicle window (grf_filter -)
- Polyline track tool (polyline_track_tool adf88)
- (forecast_display handrake)
- Fancy fences (fix-fences LeXa2)
- Measurement tool (measurement Wolf01)
- Cursor tracking viewport (tracking-viewport jawsper)
- 32bpp blitter with antialiasing - put in openttd.ini "blitter = 32bpp-anim-aa" or start via command line "openttd -b 32bpp-anim-aa" (32bpp_anim_aa-blitter LeXa2)
BTW: all town grows replaced by GameScript [NoGo] Neighbours are important
All construction costs replaced by NewGRF BaseCosts 5.0
If you don't have any other openttd installed, probably you will also need to download OpenSFX and OpenGFX
Following GRF files are required:
- trafficlight.grf ( info from here)
This patch needs a valid trafficlight.grf to work. You can find in this thread trafficlight_light.grf (works well with most roads), trafficlight_dark.grf (better for light roads like in TTRS) and trafficlight_wooden.grf (if you prefer brown ones). Please choose the one you like, put it into your data folder and rename it to trafficlight.grf
Place trafficlight.grf and clipboard.grf into <game>\data folder and NOT in the newgrf folder.
Recommended GRF's are NuTracks with 2cc train set, industry stations, ECS
Here is pack with recommended graphics if you too lazy to download it yourself - just download and unpack in you openttd folder.
Thanks all developers for such cool fun stuff, which TTD has been turned