Long trains - just for fun or really profitable?
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Re: Long trains - just for fun or really profitable?
there is not a train length limit i made once a 120 car train, the trick is that the game cant run this on a strait track, my coal train in the post above stalls on a strait track, so to run long trains (3 loco's and more than 35 cars) you have to build a track system that meanders so that the long train allway is on two curves, the maximun strait lenght i use is 30 tiles, this does not count for diagonal track they can be longer, allso is less meander needed on parts where the train does not reach its top speed, during climbing a hill i can use more and longer strait tracks.
Hodie Mihi Cras Tibi
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Re: Long trains - just for fun or really profitable?
So you mean if I run a train on Peninsular World wich is 40 or longer then the train can manage ? There are much diagnals, but to make a train that is just as long as a Peninsular is large...
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Re: Long trains - just for fun or really profitable?
why does it need to meander ?
Check out some of my work
Re: Long trains - just for fun or really profitable?
BUMP read again!!! on a strait track the trains stall!!!bwong wrote:why does it need to meander ?
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Re: Long trains - just for fun or really profitable?
Here is a very long train. See how much DM it makes. It has a mass of over 700 tonnes.
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Toren Hynes
"Proudly Canadian"
If you happen to be using Trainz, you can get to me on the Trainz Discussion Forum under the username "TorenHynes"
"Proudly Canadian"
If you happen to be using Trainz, you can get to me on the Trainz Discussion Forum under the username "TorenHynes"
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Re: Long trains - just for fun or really profitable?
Thats a normal sized train.
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Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Re: Long trains - just for fun or really profitable?
Gotta say I agree, a long train would be at least 3 times the length.Illegal_Alien wrote:Thats a normal sized train.
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Re: Long trains - just for fun or really profitable?
This is a long train.
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Re: Long trains - just for fun or really profitable?
Wow, that's really long. But only 2 wagons filled?SD89MAC wrote:This is a long train.
By the way, how can I know how many machines (locomotives) to put?
Re: Long trains - just for fun or really profitable?
If it doesn't move, add more ....
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Re: Long trains - just for fun or really profitable?
Pffft only 35 hopper carsSD89MAC wrote:This is a long train.
Trey running long trains with tanker cars for some reason they are much more heavy and you need a hudge amount of power to move them up a mountain, at the screenshot a 29 tanker car train i need 28000hp to move it a little decent up the mountains, at a few spots it ll drop speed to 5mph. My coal trains contain 43 hopper cars, to do the same job i only need 26000hp.
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Hodie Mihi Cras Tibi
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Re: Long trains - just for fun or really profitable?
Bah! 1000 Ton loads are enough dontchu think Zimms? The longest trains I do are never past 30 cars. Anything else just takes up too much space on the map.
Finished Projects:
Raven Valley Autoworks Scenario
Lincoln Park Coal
Projects in Alpha:
Uphradies Pass
Raven Valley Autoworks Scenario
Lincoln Park Coal
Projects in Alpha:
Uphradies Pass
Re: Long trains - just for fun or really profitable?
Nah i dont think so, if you play this game long enough you start to search the limits, now i am in long trains and i don not feel they take to much space on the map, it depends on the map, and thats why i make maps for long trains. Infact this is more easy, i study for long time to make verry small maps, but i didnt succed yet to make them challenging.cards525 wrote:Bah! 1000 Ton loads are enough dontchu think Zimms? The longest trains I do are never past 30 cars. Anything else just takes up too much space on the map.
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Re: Long trains - just for fun or really profitable?
True. I've noticed that a lot on your maps. Its all passes and repeat lines, going back and forth. Im more of a.. How do you say this.... "laid back" player. My trains are short and to the point. Most deliver within 120 days at the most...
Finished Projects:
Raven Valley Autoworks Scenario
Lincoln Park Coal
Projects in Alpha:
Uphradies Pass
Raven Valley Autoworks Scenario
Lincoln Park Coal
Projects in Alpha:
Uphradies Pass
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