planetmaker wrote:compliments on the new station set which I enjoyed a lot during wwottdgd and now on our public server, building nice stations

I was pleased to see the grf pack updated with v0.7.0 in time for wwottdgd. I'm glad you enjoyed playing with it, I guess the 'one-click-build' stations are quite useful for online play.
planetmaker wrote:One thing I wonder, though, whether streets, level crossings and related tiles (like also container storage,...) could additionally be also available in a higher version (similar as before).
The decision was made to make all non-track tiles ground level, so that all tiles fitted together better. IMO what we have now is much better than the mixture of tile heights we had before. If we were going to add high level non-track tiles again, it would mean a lot of additional sprites and the use of many more station IDs...
Commie Si wrote:.. as there are plenty of high-tile loading options but only one low tile (the huge and quite frankly awesome cranes).
You're forgetting the new container cranes.

And actually, if we are talking about non-track tiles, all the loading options are now ground level.
Wolf01 wrote:Hi, I don't know if this was already posted, but I found that goods station miss catenary for elrail type
Yes it was already reported
here, by Aegir. But thanks for spotting it anyway.
fjb wrote:You forgot the conveyors north.
Oops.

Yes I did. It will be fixed for the next release.
