Game crash - TTDPatch 2.6 alpha 0 r1584 (Windows)

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ttdworld
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Game crash - TTDPatch 2.6 alpha 0 r1584 (Windows)

Post by ttdworld »

I was using version r1482 and everything was ok but when I upgraded to newest version game crashes everytime I want to start new game, load save or create scenerio. I'm using windows xp pro

ps. I won't upload my newgrf config cause I changed names of files so I guess noone else will recognize them
Attachments
ttdpatch.cfg
ttdpatch config
(6.39 KiB) Downloaded 183 times
CRASH000.TXT
crash log
(1.56 KiB) Downloaded 183 times
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Pookey
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Post by Pookey »

Follow the Olly Instructions in my sig or in DaleStan's sig.

EDIT: there wasn't a crash log when i made my post...
Last edited by Pookey on 17 Jul 2007 07:42, edited 1 time in total.
Posted by Pookey...

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m3henry
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Post by m3henry »

theres a crashlog there?
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Post by DaleStan »

Turn forcerebuildovl on. For some reason, recent versions of TTDPatch are failing if they find a TTDLOADW.OVL created by an older version. I'll file a bug report.
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wallyweb
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Post by wallyweb »

DaleStan wrote:Turn forcerebuildovl on. For some reason, recent versions of TTDPatch are failing if they find a TTDLOADW.OVL created by an older version. I'll file a bug report.
Just curious ... is there any reason why TTDLOADW.OVL should not be rebuilt every time? If this is acceptable then it could be hard coded into the patch and the switch removed.
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WWTBAM
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Post by WWTBAM »

But we want all functionality optional. I geuse if you want to test something that requires a build p of versions then it might be needed.
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eis_os
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Post by eis_os »

Because it's faster to not rebuild it everytime, specially on old dos pcs.
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DaleStan
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Post by DaleStan »

Also, it should not be necessary to rebuild. I think the last time it was intentionally required that TTDLOADW.OVL be rebuilt was either immediately before or immediately after 2.0.1 alpha 10.

The fact that it is currently necessary is, IMO, a bug.
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OzTrans
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Post by OzTrans »

It could well be, that using TTDLOADW.OVL for both 2.5 beta 9 and 2.6 alphas causes problems.

I use the same files to run both. They all sit in the same directory. A batch file first copies ttdpatch.cfg and newgrf.cfg from a relevant directory, then I run mkpttxt%1.exe followed by ttdpatch%1.exe; %1 = version I want to run; all controlled via short cuts.

Thus, I can run multiple set ups easily. Rebuilding TTDLOADW.OVL seems to have fixed my problem.
ttdworld
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Post by ttdworld »

Take you for your answers, working now on r1590. Just turned rebuild ttdload.ovl switch on.

I have another problem. Even when I downloaded newest version of ttdpbasew.grf it still doesn't work with that nightly version :/ Is there any nightly version of ttdpbasew.grf that I don't know about?
Attachments
grfdebug.txt
the name is changed to ttdpbase.grf instead of ttdpbasew.grf but everything is changed in newgrf.cfg
(9.35 KiB) Downloaded 167 times
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Lakie
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Post by Lakie »

Maybe the one in sticked thread in General TTDpatch? This thread.

The last post should have a link to or download of the latest "ttdpbasew.grf". :)
If you use windows, please use the name "ttdpbasew.grf" as TTDpatch will check for it by default.

Hope that helps,
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ttdworld
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Post by ttdworld »

Yes it helps, thanks :)
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Post by Marshy »

Maybe he's having the same problem as me, as soon as i downloaded r1590 i started getting the 'wrong ttdpbase.grf file found' error.
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Post by Ameecher »

You need the basegraphics file that Minime adapted for the updated drive through road stops. It's stickied in the General TTDPatch forum.
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Lakie
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Post by Lakie »

Actually from that post, it sounds that his problem is solved Marshy.

~ Lakie
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
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