Mountains Switch (RV bit) set to 3:
This seriously messes aRVs up, please do not use a value of 3 with aRVs active!.
> Whilst my attempts to stop it have slowed (quite considerably) the time taken for the consist to break apart completely, they do not stop it, hopefully me or Steven will be able to solve this.
Multiple U-turns:
If you have a consist of more than 5 full length aRV's and tell the consist to do 2 u-turns on the same tile (one after another with no delay), the collision detection will trip and add gaps to the consist. The consist shouldn't break apart though and sending it to a depot should fix it.
Collisions with trains:
Currently the code for a rv colliding with a train hasn't been updated to work with trailers. A train cannot collide with a trailer at the moment. If the parent gets hit by a train, it won't destroy the trailers.
Fix is just to disable rv / train collisions using 'newrvcrash 2', until me or Steven get round to fixing it up.
Please do report any bugs found which aren't listed above, but not until the nightly has updated please!

Hope that helps people,
~ Lakie