Calm down..GoneWacko wrote:Well that sure sucks...
Can't they release the source code or something?
They are peoples with fealings, just as you and me. Think about how you wuld feal in the same situation before you shoot.
Calm down..GoneWacko wrote:Well that sure sucks...
Can't they release the source code or something?
I don't think I was saying anything wrong?zuu wrote:Calm down..GoneWacko wrote:Well that sure sucks...
Can't they release the source code or something?
They are peoples with fealings, just as you and me. Think about how you wuld feal in the same situation before you shoot.
Not for all is openttd a option, legal wise as example...SHADOW-XIII wrote:to be honest I was expecting something like that ... oh well ... maybe we can all move to OTTD instead
I never claimed to.ChrisCF wrote:Oh, and we've all seen your attempt at writing a transport game ...
Who are you calling kids when you yourself bother to post this kind of comments. We think of ourselfs as adults.charlieq wrote:Kids... short attention span. Pity.
My comment was designed to get a reaction. After wasting your time with all your talk, wasting our time by shouting about something people are bound to listen to, and then simply not releasing the code citing 'it's not useful to anybody' is just a crock of s***.TBOT wrote:Who are you calling kids when you yourself bother to post this kind of comments. We think of ourselfs as adults.
Yes it was. There's nothing to show for it. That's all talk, no walk. Vapourware.TBOT wrote:TTU wasn't just a 'hype'
Your attention span is the amount of time you spent coding TTU which, on any viewable evidence, is not very much unless you were using the project as an exercise to learn how to program. In which case, you really shouldn't have been seeking attention, but instead working diligently and presenting the results, not the aspirations, to the public.TBOT wrote:our attention span covered over 3/4 year
We're all busy. We don't all claim to be doing something then not do it.TBOT wrote:caused by being busy
Good! I hope you are more prudent about making claims about what you'll be doing with said alternatives.TBOT wrote:lots of alternatives popped up, progressed further
There are very little things people do without expecting something in return. Maybe that knowledge is why I'm not shocked.charlieg wrote:My comment was designed to get a reaction.
Just because you say so? That's not how the world works.charlieg wrote:Your attention span is the amount of time you spent coding TTU which, on any viewable evidence, is not very much unless you were using the project as an exercise to learn how to program. In which case, you really shouldn't have been seeking attention, but instead working diligently and presenting the results, not the aspirations, to the public.
But you have to earn it the right way, otherwise your respect is as shallow as yourself.charlieg wrote:Dreams are cheap. Respect is earned.
Checking the link you gave it seems you haven't released anything of Vexi too. But already you have a site and are promoting the stuff:chalieg wrote: And before you say it, I'm busy earning respect with something else, but you can bet your bottom dollar that if I was creating a TTD-like game I'd have something to show for it before I started generating attention.
http://wiki.vexi.org/ wrote:Vexi is a recent fork of the Ibex project (formerly the XWT project) due to unsolvable differences over project direction. As we are so new (incepted on Monday 19th of April) we are still busy getting organized.
The initial primary goal of Vexi to release a stable product as soon as possible.
Learning is an unescapable facet of daily life. You are bound to learn, even when you haven't got the intention. Learning is facilitated by clear-cut and non-rigid examples. Forcing stuff down ones throat 'because you consider it to be the truth' won't work. It will only create resistence. No doubt there is some sense in your words but I suggest you take some classes in being more open-minded, less arrogant and more friendly.charlieg wrote:I hope you kids learn from this experience. You can be a Darl McBride and spin your way with empty talk until you're rich but tainted (and probably jail bound) or you can be honest with yourselves and those around you and present yourself on backup-able merit.
You cannot say something like that without seeing the code, I _do_ have access to what we've coded and as a well experienced coder (that doesn't imply experience in project work) I say the code is not usefull. You can either respect my thoughts, or go into discussion, of which the latter won't help you very much.charlieg wrote:and then simply not releasing the code citing 'it's not useful to anybody' is just a crock of s***.
You have NO idea of what we've produced just because we haven't released it. I agree, to an end user it adds up to the same result: nothing. But only viewing it from that perspective doesn't mean we didn't produce anything...then produced nothing short of a few screenshots showing very little of somebody elses graphics.
If we hadn't presented our progress and plans in the first place TTU wouldn't have come as far as it would be today. We began this project in a vacation, with all the time of the world, and enough motivation. In short periods we were able to create many more than anyone has yet shown (at that time). The public 'pressure' we created by making everything public generated motivation to continue. At first it worked out pretty well, but our studies began generating quite much work, so we had to give in on TTU progress, a process that lasted until last weeks, where we realised that continueing at this stage was quite useless.Your attention span is the amount of time you spent coding TTU which, on any viewable evidence, is not very much unless you were using the project as an exercise to learn how to program. In which case, you really shouldn't have been seeking attention, but instead working diligently and presenting the results, not the aspirations, to the public.
Not to mention that all our 'dreams' were technically possible and just required a certain amounth of time (which turned out we just didn't have) to implement it.Dreams are cheap. Respect is earned.
First of all, F*** OFF with your 'kids' stuff, as you don't know anything about us.I hope you kids learn from this experience.
That comes pretty close to my conclusion of narrowminded . I'll be checking the Vexi development from now on btw, I'm really curious how soon they come with a release. It's nice for them if they can keep their word (no doubt about it) but if the entire team is made up of narrowminded people I don't see anything released soon .TBOT wrote:Summing all your points up I come to only one conclusion, and that is that you have an entirely wrong view of the situation (you only look through the end-user perspective, though there's more to see)...
I'm not narrow minded.Hyronymus wrote:I'll be checking the Vexi development from now on btw, I'm really curious how soon they come with a release. It's nice for them if they can keep their word (no doubt about it) but if the entire team is made up of narrowminded people I don't see anything released soon .
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