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I have the opposite issue. ISR dock over-rides CHIPS dock. Try changing the grf order?JacobD88 wrote:At present, the only way to get the ISR Style Dock is to remove CHIPS from my NewGRF list (which i'd rather not do as i use FIRS, ISR and CHIPS in many games)
Strange; there must be another GRF messing things up as i've tried moving the ISR Style GRF Above and Below the CHIPS one... Here's my current GRF List (ISR well above in this one; switching with CHIPS doesn't change it)...andythenorth wrote:I have the opposite issue. ISR dock over-rides CHIPS dock. Try changing the grf order?
Code: Select all
newcc_set-0.1\newcc.grf =
more_british_town_names-1.0\morebritishtownnames_1.grf =
opengfx_landscape-0.2.3\ogfx-landscape.grf = 0 0 3 8
the_lighthouse_set-1.2\the_lighthouse_set_v1.2.grf =
firs_industry_replacement_set-0.10.0\firs.grf = 0 0 0 0 0 1
uk_railway_set_tracks-2.0\pb_trax.grf = 0 1 1 0
useless_tracks-0.1.0\uselesstracks.grf = 0 1 1 0
Infastructure\bigdepot.grf =
foobars_tram_tracks-1.0.1\foobarstramtracks.grf = 0 0 1
Climate\treesw.grf =
isrstyle_dock-1.3\isrdock_v1_3.grf = 5
Infastructure\infra_foundations.grf =
total_bridge_renewal_set-1.2\total_bridges.grf =
Infastructure\UKRoadswSigns.grf =
tai_uk_houses-gamma1\tai_uk.grf =
Infastructure\highhqw.grf =
isrdwestyle_objects-1.0\isrdwe_objects_v1_0.grf =
Infastructure\maricow.grf =
Climate\sacsobjects1w.grf =
vast_fences-0.2.0\vastfences.grf = 1 1
Infastructure\VASTobjects.grf =
egrvts2-175\egrvts2.grf = 0 63 3 0
generic_cars-0.4\cars.grf =
heqs_heavy_equipment_set-1.5.1\heqs.grf = 9 9 1 1 1 1
RoadVeh\pb_hovs.grf =
light_road_vehicle_set-0.2beta2\lrvs-0.2.grf =
opengfx_road_vehicles-0.4.0\ogfx-rv.grf = 0 9 9 1 1 1
bobs_random_vehicles_-0.9\brbvw.grf =
bobs_british_buses-0.2.1\bbbw.grf =
bats-0.4\batsv0.4w.grf =
RoadVeh\generictrams_v0.4.grf =
modern_tram_set-3.1\motraset_r3.1.grf =
Ships\fish.grf = 1
newships-1.0\newshipsw.grf =
sailing_ships-0.62\ss.grf =
Stations\CanStn.grf = 3 129 0 0
industrial_stations_renewal-0.8.2\indstatr.grf = 1 0 0
dwestationtiles_industrial_ter-v0.7\dwe_stat_r.grf =
Stations\newstatsw.grf =
british_stations_set-0.0.4final\dstatsw.grf =
alexandra_palace-1.0.0\alexandrapalace.grf =
vast_station_tiles-0.2.0\vast.grf =
Stations\ae_ruraw.GRF =
Stations\ae_subuw.GRF =
Stations\pgs2w.GRF =
Stations\ae_cityw.GRF =
Stations\ukwaypointsw.grf =
ukrs2__the_uk_railway_set-1.05\proj1000.grf = 0 0 6 0 1 4 3
ukrs2_uk_railway_addon_set-gobi\pj1kadd.grf =
opengfx_airports-0.4.1\ogfx-airports.grf = 0 9
seaplaneairport-1.3\seaplaneairport_v1_3.grf =
av8_aviators_aircraft_set-2.21\pb_av8w.grf = 0 0 0 0 2 1
general_av8ion-1.0\genav8.grf =
Can you post a screenshot & CHIPS version, cheersoftcrash wrote:The concrete trackless station block appears as asphalt instead.
I'll post a screenshot tonight. I meant to last night but got distracted by a screaming 2 year oldandythenorth wrote:Can you post a screenshot & CHIPS version, cheersoftcrash wrote:The concrete trackless station block appears as asphalt instead.. Are you using opengfx base set? CHIPS might use the baseset tile for concrete (can't remember and can't check right now).
This indeed does look like CHIPS using OpenGFX concrete tile.andythenorth wrote:Can you post a screenshot & CHIPS version, cheersoftcrash wrote:The concrete trackless station block appears as asphalt instead.. Are you using opengfx base set? CHIPS might use the baseset tile for concrete (can't remember and can't check right now).
Which repo are you using? https://github.com/andythenorth/chips ?SciFurz wrote: 02 Dec 2019 05:15 Tried compiling the 1.9.0 version from source (because I want to add tiles with defined cargo instead of automatic), but it bugs out with the followiing
I copied the source tar from http://bundles.openttdcoop.org/chips/releases/LATEST/ because I saw it there before.andythenorth wrote: 02 Dec 2019 07:07Which repo are you using? https://github.com/andythenorth/chips ?SciFurz wrote: 02 Dec 2019 05:15 Tried compiling the 1.9.0 version from source (because I want to add tiles with defined cargo instead of automatic), but it bugs out with the followiing
CHIPS doesn't compile for me either, looks like it might be a similar error. Probably broken because I moved the repo from hg to git.
In that case, I don't knowSciFurz wrote: 02 Dec 2019 19:44 I copied the source tar from http://bundles.openttdcoop.org/chips/releases/LATEST/ because I saw it there before.
Thanks. I'll probably begin creating the seperate station tile files with specific cargo in the meantime. It'll look so much better if for instance a raw material station actually shows each type in store instead of just one.andythenorth wrote: 02 Dec 2019 21:10In that case, I don't knowSciFurz wrote: 02 Dec 2019 19:44 I copied the source tar from http://bundles.openttdcoop.org/chips/releases/LATEST/ because I saw it there before.I'll probably fix it some time.
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