[OTTD] UKRS2 - Latest version 1.05 (02/01/2013)

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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by Pilot »

Are you naming the Add-On sets after Naval Vessels? I've only just noticed they've all been named something different.

Also, nice to see some of the extra vehicles you've added, I might has to get that UK Game started now :lol: Though could still do with some Pacers
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by Emperor Jake »

My theory is that tablecat and Scuddles are Pikka's alter egos. :mrgreen:

Anyway, great work to all involved! Great to have some more variety in British trains!
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by PikkaBird »

A321Pilot wrote:Though could still do with some Pacers
Well you know what to do. ;)
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by Dave »

PikkaBird wrote:This means the set will now take timetable, track and bridge speed limits into account when calculating running sounds and costs.
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by coalroads artist »

Sorry if this has been reported before but haven't seen it change in recent updates. There is a problem of the streamlined coronation having some high figures...Good torque though, haha. Great set by the way, really enjoying such attention to all the liveries and having some really nice features to play with especially the running costs changing over time :)
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by PikkaBird »

coalroads artist wrote:Sorry if this has been reported before but haven't seen it change in recent updates.
If the problem is caused by one of your other grfs, or corruption in your savegame due to messing with grfs in a loaded game, then you wouldn't.

Try starting a new game with the grf and see if the problem is still there. I haven't noticed it myself, or had any other reports.
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by YNM »

PikkaBird wrote: If the problem is caused by one of your other grfs, or corruption in your savegame due to messing with grfs in a loaded game, then you wouldn't.

Try starting a new game with the grf and see if the problem is still there. I haven't noticed it myself, or had any other reports.
Hmm, I also encounter that "nice" bug (through came with a price), and it seems just solved itself later. And yes, I was able to change the NewGRF in game (some trains get another running sound than what it should play, so I changed the order)
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by Michi_cc »

PikkaBird wrote:And the Addon Set, version "Dreadnought":
Seems you forgot to update the Action 14 version for "Dreadnought". OTTD reports it as 300, which is the same version "Centaur" already had.

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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by Spirit of Trains »

gah, why am i so lazy! anyways, thanks for the early christmas present being released. as i said in the addon, i got it a bit too late. guess halloween and thanksgiving fattened me up and put me into hibernation for until now. been playing a facebook game called TrainStation. bit boring, but now every thursday an update is released. checked out the trains, nice, very nice trains! did you take them apart and then repaint them?
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by thphwh »

There is no chance you could do that. Looking at the game you cannot just convert their models to 2.5 D 8bpp sprites. Why would he need to do that anyway?
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by Spirit of Trains »

nevermind, it's kind of a joke.
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by coalroads artist »

Problem with Coronation is still there with no other grfs loaded except current UK set and current UK extended set in a fresh game. Using OTTD 1.2.2, so might have to upgrade... It only happens to streamlined version but then rectifies itself when changing to over liveries later.
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by Spirit of Trains »

in 1.3.0 beta 1, at first it appears as a default flatbed in company colors that is heavily priced when it becomes available. why is that? are you working to fix this bug?
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by PikkaBird »

I'm still not seeing the error with the Coronation here. Can you upload a save game?
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Re: [OTTD] UKRS2 - Latest version 1.04 (30/12/2012)

Post by PikkaBird »

Okay, major bugs notwithstanding, this will be the last update here for a while - I have other things, both TTD and not, to concentrate on. :)

30/12/12 - 1.04
  • Realigned buy menu sprites for dual-headed vehicles in OpenTTD 1.3.0 r24839 and later.
  • Fixed dummy autocoach producing steam effect in some circumstances.
  • Added some carriage colours for addon set locomotives.
30/12/12 - Eggnog
  • Incremented the version number this time.
  • Fixed Eurostar not appearing if 3RDC not defined.
  • Realigned buy menu sprites for dual-headed vehicles in OpenTTD 1.3.0 r24839 and later.
  • Updated sprites for Merchant Navy and Light Pacific by Scuddles.
  • Slightly decreased weight and purchase cost of 0-4-4 Metropolitan.
  • Added 0-6-0 Pannier II by Scuddles, Brush Type 5 by coalroads artist, and 4-6-0 Royal Scot by SquireJames.
30/12/12 - Fauntleroy
  • Fixed Coronation showing wrong buy menu stats under certain conditions.

Download from the in-game content as usual.
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Re: [OTTD] UKRS2 - Latest version 1.03 (22/12/2012)

Post by Redirect Left »

A321Pilot wrote:Though could still do with some Pacers
Haha, yes!

Also, this works a charm for the current UK based scenario i'm playing. Great work!
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Re: [OTTD] UKRS2 - Latest version 1.04 (30/12/2012)

Post by Spirit of Trains »

You did it again Pikka! 3 cheers for him! Hip Hip! (Hooray!) Hip Hip! (Hooray!) Hip Hip! (Hooray!)

Edit 1: You know, the railroad cars could use some random liveries, like say, after MK2's (blue & white) come out, they should be mixed with the MK1 (blood and custard) and then after a while, the MK1's will be completely erased. Same thing goes with some of the engines.
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Re: [OTTD] UKRS2 - Latest version 1.04 (30/12/2012)

Post by SquireJames »

Blood & Custards had long gone by the time the Blue and Grey Livery came in. Now, you might see Maroon Carriages in there though :)

And Pikka, WOO my first contribution to a set :) Thanks for persevering with me. I am knew to this sprite lark.

EDIT: Out of interest, is the "RMS Gollot" on the tracking table the LMS Garratt? and what is the Pannier II exactly? 9400 Class?
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Re: [OTTD] UKRS2 - Latest version 1.04 (30/12/2012)

Post by PikkaBird »

Spirit of Trains wrote:Edit 1: You know, the railroad cars could use some random liveries, like say, after MK2's (blue & white) come out, they should be mixed with the MK1 (blood and custard)
They are changed gradually and you will see a mix, if you have old carriages. Obviously though if you buy new carriages, you'll get the latest model in the latest livery.
SquireJames wrote: EDIT: Out of interest, is the "RMS Gollot" on the tracking table the LMS Garratt? and what is the Pannier II exactly? 9400 Class?
Yes and yes. :)
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Re: [OTTD] UKRS2 - Latest version 1.04 (30/12/2012)

Post by SquireJames »

:) Good good, despite being a firm LMS fan, I do like seeing more GWR Locos added, as it rounds out the Big 4 quite nicely since if you use the Jinty as various LNER and Southern tank engine types too, ditto the Goods and Freight, then you can more or less simulate the entire network prior to 1948 :)

I see a Castle is in the tracking table. A King would be good also to match the V2/A3 LNER, Jubilee/Coronation LMS and King Arthur/Merchant Navy SR Combos.
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