OTTD r21966 corrects flip behaviour for trains

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andythenorth
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OTTD r21966 corrects flip behaviour for trains

Post by andythenorth »

Newgrf authors might want to take a look at the commit for r21966
http://vcs.openttd.org/svn/changeset/21966/

This disables player flipping of trains in depot by default. Flipping can be enabled for the vehicle by setting bit 3 of prop 27 http://wiki.ttdpatch.net/tiki-index.php ... s_flags_27_

This is the correct behaviour - it's safer to assume vehicle can't be flipped by default. Newgrf authors can make the decision to enable flipping explicitly.

Some more info here too: http://bugs.openttd.org/task/4462
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Ammler
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Re: OTTD r21966 corrects flip behaviour for trains

Post by Ammler »

andythenorth wrote: This is the correct behaviour
Well, because 1% of the newgrf trains glitch if the user misbehave, the commit disables a nice feature for advanced users. A bit unlucky is that this "feature" is one of the last one before the 1.1 branch.

I hope, newgrf authors do update their newgrfs, also the old versions like UKRS, CanSet 1.0 or DBSetXL 0.8 and we don't need to wait for the upcoming major releases.
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DJ Nekkid
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Re: OTTD r21966 corrects flip behaviour for trains

Post by DJ Nekkid »

_most_ engines in the 2cc set can. Need a recent nightly tho :D
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