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ebla's incomplete projects

Posted: 04 Jan 2025 23:07
by ebla71
Since a lot of content got lost when scenario or NewGRF creators stopped being active here, I want to use this topic as a "storage space" for some of my scenarios and NewGRFs, that are not (yet) on a level to be published via the in-game content download and too small to justify creating a GitHub space for them.

Warning: all of this is unfinished to different degrees and might require considerable work by a player to obtain nice results. Version is OTTD v14 unless noted otherwise.

License for all content in the following posts is CC-BY-SA v3.0

Scenarios

- duisburg-v0.66.scn - 2048x2048 map of the German port city of Duisburg
- Germany_16k_v0.19.scn - 16k x 16k map of Germany + parts of neighboring countries, jgrpp-0.63.1 only

Industry NewGRFs

- PIXIS - slightly "hacked" version of XIS with some of the cargo chains modified
- YAIS - "yet another industry set" with a blend of XIS, OTIS, FIRS, ...

Graphics NewGRFs

- summit_marker
- open_pit_mine

Re: ebla's incomplete projects

Posted: 04 Jan 2025 23:12
by ebla71
duisburg-v0.66.scn

2048x2048 map of the German port city of Duisburg

Based on German map dtk100_32_336_5696

Super-detailed with a resolution of about 20 meters per tile

- No industries and towns yet
- Landscaping and creation of road network approx. 70% complete

Re: ebla's incomplete projects

Posted: 04 Jan 2025 23:15
by ebla71
Germany_16k_v0.19.scn

16k x 16k map of Germany + parts of neighboring countries, jgrpp-0.63.1 only

unfortunately just a tiny bit too large for the 25 MB file limit, need to upload elsewhere

Re: ebla's incomplete projects

Posted: 04 Jan 2025 23:16
by ebla71
PIXIS and YAIS also too large for upload - will add a link to the content later

Re: ebla's incomplete projects

Posted: 04 Jan 2025 23:24
by ebla71
summit_marker NewGRF

Two wooden and one stone cross plus a stone cairn as summit markers

75% of graphics done but still a green "frame" around the sprites and not snow-aware

Seems to have an ID conflict with OpenGFX+ Landscape 1.1.2 as the summit marker graphics are grouped together with transmitter and lighthouse graphics from the OGFX set

Re: ebla's incomplete projects

Posted: 04 Jan 2025 23:28
by ebla71
open_pit_mine

Some sand-colored ground tiles for an open-pit mine, including "half-tiles" for a more smooth transition to grass

Also seems to have the ID conflict with OpenGFX+ Landscape 1.1.2 already mentioned above