[GS] [JGRPP] New Renewed Village Growth: Combining Renewed Village Growth + Peaks and Troughs together

Discuss the new AI features ("NoAI") introduced into OpenTTD 0.7, allowing you to implement custom AIs, and the new Game Scripts available in OpenTTD 1.2 and higher.

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JohnFranklin523
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[GS] [JGRPP] New Renewed Village Growth: Combining Renewed Village Growth + Peaks and Troughs together

Post by JohnFranklin523 »

Hi to all. On discord many started to merge Peaks and Troughs (by Erato) and town growth scripts like Renewed Village Growth (by Firrel) into one. However, no content was published, although they are under GPL v2 and the official discord community servers use the merged script. Thus, I decided to publish one.

The version is v0.4. Hope this version is stable.

Thank Erato and Firrel for their codes and hard work.

Now downloadable on BaNaNaS. Source can be found on GitHub.

WARNING: YOU SHOULD ONLY USE THIS SCRIPT WHEN USING JGRPP 0.39.0 OR LATER, IF "PRESET" IS SET OTHER THAN OFF!!!

Under GPL v2.
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New_Renewed_Village_Growth-0.4.tar
The script.
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Re: [GS] [JGRPP] New Renewed Village Growth: Combining Renewed Village Growth + Peaks and Troughs together

Post by Master Trams »

Hi John,

I've just tried creating a savegame with this script, and upon starting it has generated an error message pointing me in the direction of this forum. This is the error message:
NRVG Error.png
NRVG Error.png (142.7 KiB) Viewed 16742 times
I hope you know what this means and that it helps with future development, I also hope it's an easy fix.

For reference, I am playing on JGRPP 0.56.1, Preset is set to Off.
Having just tried again with Preset set to Equal Peaks, I have had the exact same error message.
I love distracting myself from my day job by doing my day job thanks to OpenTTD JGR!
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Re: [GS] [JGRPP] New Renewed Village Growth: Combining Renewed Village Growth + Peaks and Troughs together

Post by Heresy »

Master Trams wrote: 08 Jan 2024 12:28 Hi John,

I've just tried creating a savegame with this script, and upon starting it has generated an error message pointing me in the direction of this forum. This is the error message:
NRVG Error.png

I hope you know what this means and that it helps with future development, I also hope it's an easy fix.

For reference, I am playing on JGRPP 0.56.1, Preset is set to Off.
Having just tried again with Preset set to Equal Peaks, I have had the exact same error message.
Seems the script is not flagged correctly in BaNaNaS to include the dependencies it needs.

You also need to install these three:
SuperLib for NoGo (Make sure it is Version 40)
GSToyLib
Script Communication for GS

JGR has also updated JGRPP to 0.56.2, so if you are starting a new game, might be worth upgrading to that version at the same time.
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Re: [GS] [JGRPP] New Renewed Village Growth: Combining Renewed Village Growth + Peaks and Troughs together

Post by warp »

Hi,

I noticed you are using the game script v5 on your server.
New Renewed Village Growth v5.png
New Renewed Village Growth v5.png (32.81 KiB) Viewed 13525 times
Could you made the script v5 available for download on github and bananas?
Many thanks in advanced :D
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Re: [GS] [JGRPP] New Renewed Village Growth: Combining Renewed Village Growth + Peaks and Troughs together

Post by JohnFranklin523 »

warp wrote: 24 Apr 2024 08:10 Could you made the script v5 available for download on github and bananas?
Yes, I made the version v5 available on BaNaNaS just now, and it is much newer than the script on the server.
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Re: [GS] [JGRPP] New Renewed Village Growth: Combining Renewed Village Growth + Peaks and Troughs together

Post by Argus »

I loaded the game and it ended up with this message - the game stayed "frozen" on pause.
I should add that this is a game with the new Axis, but the first launch was fine.
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Re: [GS] [JGRPP] New Renewed Village Growth: Combining Renewed Village Growth + Peaks and Troughs together

Post by Argus »

The same for the next game. JGR patchpack version 61.0
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Re: [GS] [JGRPP] New Renewed Village Growth: Combining Renewed Village Growth + Peaks and Troughs together

Post by Argus »

The script crashed again with the same error.
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Re: [GS] [JGRPP] New Renewed Village Growth: Combining Renewed Village Growth + Peaks and Troughs together

Post by JohnFranklin523 »

Sorry, haven't popped up to forums recently. I should investigate why.
Leaping Liu Never Dies
跨越不死,曙光永生
The founder of China Set; the operator of JFServer.
My GRFs besides China Set
My Scenarios and Heightmaps
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Re: [GS] [JGRPP] New Renewed Village Growth: Combining Renewed Village Growth + Peaks and Troughs together

Post by JohnFranklin523 »

Argus wrote: 05 Sep 2024 20:36 I loaded the game and it ended up with this message - the game stayed "frozen" on pause.
I should add that this is a game with the new Axis, but the first launch was fine.
Oh, I just realised that sometimes I had the same error after I added towns in scenario editor. It can even happen with the original RVG.

But recently RVG has an update with its dependency GSToyLib update. I should also update it with the new dependency, if I have time (I am pretty busy for university stuff recently)...

EDIT: I think it is due to viewtopic.php?p=1271614#p1271614
Leaping Liu Never Dies
跨越不死,曙光永生
The founder of China Set; the operator of JFServer.
My GRFs besides China Set
My Scenarios and Heightmaps
Argus
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Posts: 1309
Joined: 16 Oct 2018 08:31
Location: Heart of the Highlands. Not Scottish. Czech.

Re: [GS] [JGRPP] New Renewed Village Growth: Combining Renewed Village Growth + Peaks and Troughs together

Post by Argus »

I have GSToyLibs there.
It's true that AXIS is also in those games, plus I'm not even sure which script is which anymore, I feel like they messed with both.
Additionally, AXIS now has a new tropical economy. Maybe there is a problem there too?
Otherwise, I don't understand exactly what the link is about, so the solution will probably be to wait for an update and possibly keep reporting.
But it's interesting that after the JGR Patchpack update it worked for a while, and the next loaded game after some time another crash.
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