Is it possible to add a simple method to measure distance in squares when making a new map with the scenerio editor.
Main reason is when placing towns especially on a large map its helpful to know how far apart they are, due to some of the aircraft have range limits which you dont find out about until you actually buy one and try and fly it .
As most airports get placed near towns it would help a lot when placing towns to know how far apart they are.
Tnx.
Ruler for the Scenerio Editor.
Moderator: OpenTTD Developers
Re: Ruler for the Scenerio Editor.
As a big fan of real-world scenarios I strongly support that.mauried wrote: 23 Feb 2023 21:49 Is it possible to add a simple method to measure distance in squares when making a new map with the scenerio editor.
Until then:
Use the blue "?" icon on the far right of the menue bar and select Land area information which will give you information in format horizontal tile position (left-right) x vertical tile position (top-bottom) x height with the coordinate [1,1] in the top right corner of the map.
For simple horizonatal or vertical distances, just take the difference in coordinates between two tiles. For diagonal distances, would need a calculator and Pythagoras' theorem

Re: Ruler for the Scenerio Editor.
just to be nitpicky, pythagoras' theorem isn't actually used in very many distance calculations inside the game. more commonly, maximum or manhattan distance is used. (this is moslty because square roots don't mix well with the integer-based calculations required by the game core)
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