NewGRF Palette Issues - maybe?
Posted: 10 Dec 2022 20:50
Some time ago I was able to successfully craft some 8bpp water tiles.
Now I have a new project where I need some water tiles, but the water is now in shades of pink. Global warming? I think not.
Some time ago I was using the Windows palette.
More recently I switched to DOS to get more greys.
Thinking this might be the problem I revisited the NewGRF Palettes page.
There the Windows water cycle co-ordinates were moved for the DOS palette.
So I used my eye dropper tool to get the number for one of the water cycle colours.
It returned the number of one of the pink tiles.
Upon further checking, it would seem that the DOS water colours have been moved to match the Windows co-ordinates.
Has there been a change to the palettes that I am not aware of?
If yes, is there a .pal file available?
Or, is this a bug that has been introduced into OpenTTD?
Now I have a new project where I need some water tiles, but the water is now in shades of pink. Global warming? I think not.
Some time ago I was using the Windows palette.
More recently I switched to DOS to get more greys.
Thinking this might be the problem I revisited the NewGRF Palettes page.
There the Windows water cycle co-ordinates were moved for the DOS palette.
So I used my eye dropper tool to get the number for one of the water cycle colours.
It returned the number of one of the pink tiles.
Upon further checking, it would seem that the DOS water colours have been moved to match the Windows co-ordinates.
Has there been a change to the palettes that I am not aware of?
If yes, is there a .pal file available?
Or, is this a bug that has been introduced into OpenTTD?