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How to make new sounds?

Posted: 07 May 2022 23:41
by griffinrails
Hi all.
I'm working on a couple of my mods, and I'm trying to figure out how to make new sound effects such as horns, engine sounds and how to make a new forest sound.
Does anyone know how to make any? Stuff like what kind of audio format and XML coding info would be very appreciated.

P.S. How can I add a new forest sound effect? Will it make a new tab in the advanced scenario editor or will I just have to replace the existing sound?
P.S.S. What is the forest sound even called?

Re: How to make new sounds?

Posted: 08 May 2022 01:29
by norfolksouthern16
all sound files must have a .wav file and a .xml file with this configuration. and you must comple both together with wrapper.

Re: How to make new sounds?

Posted: 08 May 2022 12:28
by Walter1940
@griffinrails
I am not sure. But I think the sound from the forest comes from the .exe file. If necessary, I don't know a file with this effect.

Re: How to make new sounds?

Posted: 08 May 2022 12:43
by norfolksouthern16
Walter1940 wrote: 08 May 2022 12:28 @griffinrails
I am not sure. But I think the sound from the forest comes from the .exe file. If necessary, I don't know a file with this effect.
I think he wants to make an invisible vehicle that has a forest sound. Not to sure about that though.

Re: How to make new sounds?

Posted: 09 May 2022 08:30
by griffinrails
Walter's guess is right, it's the sounds that occurs when several trees are added.
Thanks for the help norfolksouthern16.

Re: How to make new sounds?

Posted: 09 May 2022 08:53
by griffinrails
I've made a test sound for the SAR Redhen Railcar, one of Walter's assets. It's being tested on a built in DAT at the moment, should go all to plan.