Creating a custom economy in FIRS
Posted: 23 Apr 2022 03:06
Hi all!
I am returning to OTTD after a few years and was looking to set up a new game. I only ever played with default industries before and wanted to try FIRS.
I would like to create a custom FIRS economy for the world I am building. I am a relative novice at coding. Not completely without experience, but I haven't done anything as complex as modifying a GRF.
I was wondering what I would need to do to implement a custom economy in FIRS.
Any help is appreciated!
Edit: Got around to looking at the code and things look fairly straightforward to understand. I am not sure how to go about using the Makefile to compile. I installed all the dependencies including adding NML, chameleon and markdown to python, then ran the makefile with MSYS.
I am returning to OTTD after a few years and was looking to set up a new game. I only ever played with default industries before and wanted to try FIRS.
I would like to create a custom FIRS economy for the world I am building. I am a relative novice at coding. Not completely without experience, but I haven't done anything as complex as modifying a GRF.
I was wondering what I would need to do to implement a custom economy in FIRS.
Any help is appreciated!
Edit: Got around to looking at the code and things look fairly straightforward to understand. I am not sure how to go about using the Makefile to compile. I installed all the dependencies including adding NML, chameleon and markdown to python, then ran the makefile with MSYS.