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[OTTD] Scotland Scenario - honouring the original TTD scenario

Posted: 26 Feb 2022 18:19
by erwtensoep
Recently I've been working a scenario that tries to honour the original Transport Tycoon Deluxe. It's a new version of the 256x256 Scotland scenario. The original TTD scenario is still one of my favourites, and also matches the style of many of the buildings from the original game - some were indeed situated in Scotland.

Credits
The heightmap for this scenario was based on the UK heightmap by JonScaife (source: NASA). See viewtopic.php?f=60&t=42124

This new scenario adds a lot of new details and is more realistically proportioned compared to the original TTD Scotland
Compare the minimap of the original (left) with the new map (right)
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The original TTD scenario seems to have been drawn by hand in a time when digital heightmaps were not so common. It's amazing to see so many details were right!

This is not an exact copy of a heightmap
A lot of work went in making details look better.
  • Most obvious is that I rotated heightmap so that it aligns the Great Glen east-west, like in the original scenario. The cut was made to be similar to the original.
  • I decided to emphasise many valleys that in the real world feature important railway connections.
  • I'm also aware that mountains will not have the right height - for example, the highest mountain of the UK is Ben Nevis. Due to the small size of the map and the fixed slopes, it is not the highest mountain in this map ;-).
  • Extra effort was also put in making the islands actually islands.
  • A bit of cheating was done with rivers and some of the lakes, that are often not at sea level, for example Loch Ness, Loch Tay, the Tay River, the Forth River, and a few more. This is the approach I copied from the original TTD scenario.
  • Towns were placed by hand, and I added (compared to the original) a variety of little towns and cities to the map.
  • Near Stirling I removed three cities that were present in the original game: Grangemouth, Alloa and Dunblane, as things were just getting too cramped when playing.
  • Transmitters were added to certain hills, and lighthouses were added strategically along the coastline.
It's still work in progress, but when you play this scenario, you can make some parts of the rail network similar to the real world, by following the same valleys. Here is an example what you could do:
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Relief map in OpenTTD with town names (Click here for the map without town names at Flickr)
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Overview of the industries
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Screenshot of the original TTD map (Zoom in at Flickr)
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Screenshot of the new Scotland scenario (Zoom in at Flickr)
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License
Licensed as: CC-BY-SA v3.0.

Re: [OTTD] Scotland Scenario - honouring the original TTD scenario

Posted: 12 Mar 2022 09:53
by erwtensoep
I'm still having trouble uploading scenario's to BaNaNas sadly :(
Screenshot 2022-03-12 at 10.52.15.png
(55.37 KiB) Not downloaded yet
Does anyone know where I can get support on this?

Re: [OTTD] Scotland Scenario - honouring the original TTD scenario

Posted: 03 Apr 2022 17:10
by liotol
i love it, sincerelly, very good one :)

Re: [OTTD] Scotland Scenario - honouring the original TTD scenario

Posted: 23 Apr 2022 12:29
by erwtensoep
liotol wrote: 03 Apr 2022 17:10 i love it, sincerelly, very good one :)
Thanks mate! Your feedback is much appreciated! :)

Re: [OTTD] Scotland Scenario - honouring the original TTD scenario

Posted: 07 Oct 2023 21:02
by meslinjf
I really loved playing with the scenario during the last month. Is the heightmap still available somewhere? I was thinking of maybe replaying it on a the 1024x1024, adding more industries and towns.