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[OTTD] Winterwood Heights

Posted: 05 Feb 2022 11:36
by erwtensoep
Winterwood Heights is a 256x256 mountainous river scenario based in the classic arctic landscape style, with the vanilla OpenTTD game. It's an attempt to make a more realistic looking river valley with many smaller side valleys. My personal goal when playing this scenario is to let trains follow valleys and slowly move up the mountains, and to avoid terraforming too much. In the central part the river valley is narrow, while north and south, the river valley is wide and has many cities and farms. Towards the east is a high mountain, and a steep dry river valley runs just north of the mountain.

Current version is 2.64, with a bunch of improvements that came from playing it myself. Licensed under CC-BY-SA v3.0.

As you can see, I run OpenTTD with the original TTD graphics, I'm still loving it ;-). One of my favourite scenarios is still the original TTD Scotland scenario, and that's why I've looked into ways of playing similarly detailed, small, and somewhat realistic maps. And last year I finally got motivated to build my own scenario! :D

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Overview of the map.

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Detail of the map near the highest mountain of the map. On the top we see the dry valley, and on the bottom a less steep slope that is a potential route up the largest mountain.

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Detail of the map near the side valley that leads to the largest city of the map.

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The hilly nature of the map causes many challenges for accessing industries, if you do not want to go straight up to the mountain.

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Endgame situation, where trains are taking many detours to slowly go up the largest mountain on the map.


P.S. I'm a newbie on these forums, so if I didn't do things right, let me know :-)

Re: [OTTD] Winterwood Heights

Posted: 20 Feb 2022 10:20
by erwtensoep
I'm trying to upload to the BaNaNaS service, but every time I get a message when I try to validate the uploaded file:

Code: Select all

Unexpected end-of-file.
I tried uploading .scn and .zip files. Am I doing something wrong?

Re: [OTTD] Winterwood Heights

Posted: 21 Feb 2022 09:54
by Auge
Hello

Sorry, that I can't help you with your bananas-issue but I want to say, that I like the realistic looking landscape of your scenario. Especially the IMHO well chosen balance between flat and hilly regions makes it so I-want-tp-play-it even I normally don't play subartic games and not without NewGRF's. I hope, someone can help you with your unexpected-end-of-file-issue. I would like to see more of such good looking scnenarios and save games.

Tschö, Auge

Re: [OTTD] Winterwood Heights

Posted: 22 Feb 2022 16:46
by erwtensoep
Auge wrote: 21 Feb 2022 09:54 Hello

Sorry, that I can't help you with your bananas-issue but I want to say, that I like the realistic looking landscape of your scenario. Especially the IMHO well chosen balance between flat and hilly regions makes it so I-want-to-play-it even I normally don't play subartic games and not without NewGRF's. I hope, someone can help you with your unexpected-end-of-file-issue. I would like to see more of such good looking scnenarios and save games.

Tschö, Auge
Thank you so much for your feedback! I'm really happy to see you understand the idea :D. It took me also a long time to appreciate the surbartic theme, especially with all the relatively slow diesel trains. I do love snow though! 8)