Please allow me to introduce a new AI for OpenTTD. This AI understands the supply chain on the map and builds optimal transportation routes. To do this, it has a full-fledged feeder system and estimating capabilities. This makes it highly profitable, and it can handle complex industry sets such as FIRS ECS and YETI which have been difficult to handle in the past.
As we have just released it to the Bananas, I am paying close attention to its stability, but there may be some problems yet. It would be great if you could test it and report back to me.
Settings
Avoid removing water
Option to avoid interfering with other players' ship routes.
Force to start handling the fright, once the funds are stabilized
This AI builds based on profitability, so it may only handle passengers and mail in some environments. Option to avoid that.
Avoid secondary industry stealing
You don't have to be sad when someone steals the products of the factory you were growing.
Supported NewGRFs
station set
Industrial Stations Renewal (recommend)
vehicle set
2cc/JapanSet/North American/Dutch/UK/Czech/Iron Horse/eGRVTS/HEQS/AV8/FISH/SailingShips/NuTracks etc
industry replacement set
FIRS/ECS/YETI/NAIS etc
Please let me know if there are any NewGRFs that do not work well.
Or it's not on the list, but report that it's working is also welcome!
github: https://github.com/rei-artist/AAAHogEx