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GRAVELPIT'S gameplay screenshots

Posted: 11 Jul 2021 14:33
by gravelpit
Image
One of the city in my new campaine
the main industry in this city is the car factory and several smaller ones. Everything is shipped to the main town of "Nantley"

Re: Nantley gameplay screenshots

Posted: 15 Jul 2021 14:15
by gravelpit
Nantley & Co., 28 lut 2005.png
(9.4 MiB) Not downloaded yet
second largest city. the city has a river port, a battery factory, a sawmill and a tire factory, the city is connected to the main town of this scenario NANTLEY and the motorway to the lower Nantdaen
Nantley & Co., 28 lut 2005#1.png
Nantley & Co., 28 lut 2005#1.png (54.23 KiB) Viewed 8445 times
the current infrastructure condition of the scenario with the above-described city marked

Re: Nantley gameplay screenshots

Posted: 15 Jul 2021 18:11
by Quast65
Very nice screenshot! :bow:

From what set are you using tiles to show this:
Cargo.png
Cargo.png (98.09 KiB) Viewed 12737 times
- The yellow stuff
- The grey/green barrels
- The black barrels (or are those stacks of tires? )

And what cargo's makes the tiles show these?

Re: Nantley gameplay screenshots

Posted: 16 Jul 2021 07:24
by fridaemon
Very nice! Objects are used really perfectly :bow: Hope you'll come with your screenshot to this month Screenshot's Competition ;)

After summer I'm gonna release big update with my objects. More than ten new warehouses are coming :twisted:

Re: Nantley gameplay screenshots

Posted: 18 Jul 2021 14:42
by gravelpit
Nanside Heath a heavy industry town, slightly revised and added Slag Griding.
the city also got two tram lines because thanks to a large factory there is a lot of work.
From the main station we can get ICE to the main town of scenario
Nantley & Co., Aug 17th, 1958.png
Nanside Heath
(5.28 MiB) Not downloaded yet

Re: Nantley gameplay screenshots

Posted: 18 Jul 2021 14:46
by gravelpit
Quast65 wrote: 15 Jul 2021 18:11 Very nice screenshot! :bow:

From what set are you using tiles to show this:
Cargo.png
- The yellow stuff
- The grey/green barrels
- The black barrels (or are those stacks of tires? )

And what cargo's makes the tiles show these?
FIRS and CHIPS style objects -resources

Re: Nantley gameplay screenshots

Posted: 19 Jul 2021 01:19
by GarryG
Very nice work you did.

I agree with fridaemon should enter into this month screenshot competition.

Re: Nantley gameplay screenshots

Posted: 19 Jul 2021 13:54
by gravelpit
Nantley & Co., 2 paź 2005.png
New Tonford
(7.47 MiB) Not downloaded yet
[/attachment]
[/attachment]New Tonford[/b] is the city with the oldest vehicle in the game.
In this city there is the largest copper factory which is powered by four mines from the surrounding mountains and the first refinery in the game.
From the main station, you can take the local train (twice a day) to the NANTLEY West station, in the immediate vicinity there is a main line connecting the two metropolises[attachment=1]natley map.gif

Re: Nantley gameplay screenshots

Posted: 19 Jul 2021 14:01
by gravelpit
GarryG wrote: 19 Jul 2021 01:19 Very nice work you did.

I agree with fridaemon should enter into this month screenshot competition.
... I think I will take up the challenge, the industrial zone is my horse ... ;-)

Re: Nantley gameplay screenshots

Posted: 19 Jul 2021 14:04
by gravelpit
fridaemon wrote: 16 Jul 2021 07:24 Very nice! Objects are used really perfectly :bow: Hope you'll come with your screenshot to this month Screenshot's Competition ;)

After summer I'm gonna release big update with my objects. More than ten new warehouses are coming :twisted:
... waiting for them like Christmas, you do great things ...

Re: Nantley gameplay screenshots

Posted: 22 Jul 2021 19:04
by gravelpit
NENINGDORE is a city where two railroads intersect, and there is a large bulk terminal in the city which is powered by surrounding farms. As required by the RVG script, there is a brickyard underneath the city
[img][/img]
[attachment=0]Nenningdore.png[/attachment]

Re: Nantley gameplay screenshots

Posted: 25 Jul 2021 19:57
by gravelpit
Breaking news
A slightly refreshed port in Great Standby Cross, more capacity is needed for increased production of the nearby cement plant

Image
Great Stanby Cross.gif
Great Stanby Cross.gif (297.34 KiB) Viewed 8445 times
Great Stanby Cross2.jpg
Great Stanby Cross2.jpg (24.58 KiB) Viewed 12388 times

Re: Nantley gameplay screenshots

Posted: 25 Jul 2021 19:58
by gravelpit
A new Yard was created in the city of Great Grove, which is a response to the increased production of Kilms and thus of cement and slaked lime
Great Guudrrove.jpg
Great Guudrrove.jpg (337.04 KiB) Viewed 8445 times
ggg.jpg
ggg.jpg (85.33 KiB) Viewed 12388 times

Re: Nantley gameplay screenshots

Posted: 25 Jul 2021 22:43
by kamnet
gravelpit wrote: 25 Jul 2021 19:57 Breaking news
A slightly refreshed port in Great Standby Cross, more capacity is needed for increased production of the nearby cement plant

ImageGreat Stanby Cross.gifGreat Stanby Cross2.jpg
I like the manor that it sitting off the coast. That looks really nifty!

Re: Nantley gameplay screenshots

Posted: 27 Jul 2021 08:52
by gravelpit
Goodrove Inc., 30 paź 1911.jpg
Goodrove Inc., 30 paź 1911.jpg (235.34 KiB) Viewed 12239 times
a small port town with a local brewery powered by a local farm.
There is also a magness mine with in-port transshipment and for export
Goodrove Inc., 30 paź 1911#1.png
(4.31 MiB) Not downloaded yet

Re: Nantley gameplay screenshots

Posted: 27 Jul 2021 11:08
by gravelpit
Goodrove Inc., 1 lis 1911#1.jpg
Goodrove Inc., 1 lis 1911#1.jpg (248.84 KiB) Viewed 12217 times
Goodrove Inc., 1 lis 1911.jpg
Goodrove Inc., 1 lis 1911.jpg (201.49 KiB) Viewed 12217 times

Re: Nantley gameplay screenshots

Posted: 31 Jul 2021 09:59
by gravelpit
Goodrove Inc., 17 sty 1925#1.png
Goodrove Inc., 17 sty 1925#1.png (302.71 KiB) Viewed 12161 times
Goodrove Inc., 17 sty 1925.png
Goodrove Inc., 17 sty 1925.png (302.28 KiB) Viewed 12161 times
Goodrove Inc., 17 sty 1925#2.png
Goodrove Inc., 17 sty 1925#2.png (322.73 KiB) Viewed 12161 times
Geacombe town with a large Zinc smelter powered by three local mines and a small brewery but very efficient as the town lies in a large agricultural valley.
The main station is immediately a large and important transshipment point in the immediate vicinity of Zinc smelter.
At the top of the Hump Yard (Geacombe wiev) of the Goodgrove zone

Re: Nantley gameplay screenshots

Posted: 31 Jul 2021 10:00
by gravelpit
Geacombe view.png
(4.77 MiB) Not downloaded yet
gravelpit wrote: 31 Jul 2021 09:59 Goodrove Inc., 17 sty 1925#1.pngGoodrove Inc., 17 sty 1925.pngGoodrove Inc., 17 sty 1925#2.png

Geacombe town with a large Zinc smelter powered by three local mines and a small brewery but very efficient as the town lies in a large agricultural valley.
The main station is immediately a large and important transshipment point in the immediate vicinity of Zinc smelter.
At the top of the Hump Yard (Geacombe wiev) of the Goodgrove zone

Re: Nantley gameplay screenshots

Posted: 30 Nov 2021 12:15
by gravelpit
Goodrove Inc., 28-10-1913#2.png
(410.63 KiB) Not downloaded yet
Couple things i change last time in my gameplay
Goodrove Inc., 28-10-1913#1.png
(398.42 KiB) Not downloaded yet
Goodrove Inc., 28-10-1913#3.png
(416.74 KiB) Not downloaded yet

Re: Nantley gameplay screenshots

Posted: 30 Nov 2021 12:17
by gravelpit
Goodrove Inc., 28-10-1913.png
(768.96 KiB) Not downloaded yet
Goodrove Inc., 28-10-1913.png
(422.54 KiB) Not downloaded yet