Never transport specific cargo
Posted: 25 May 2021 19:14
I have recently discovered OpenTTD after playing the original Transport Tycoon Deluxe franchise growing up.
I'm just getting into the game again but it seems there is one thing missing which I used to use all the time in TT: "Load full <particular cargo type>"
For example when playing with a train which has built-in capacity for a small amount of mail in the driving cabs, if I add a whole load of passenger carriages to it I can make good money with very long passenger trains between big cities.
HOWEVER
Every time it loads at a station, 12 piece of mail are included in the journey and transported to the other city. This means that hundreds of pieces of mail build up at both stations expecting to be transported. As the train only takes 12 at a time the council get angry because the mail service is bad.
I don't want to transport mail! If I did I would add a mail train or at least some separate mail carriages to the passenger train. In the original game you could give the train an order of "Go to Station A, unload all mail... Go to Station B, unload all mail... repeat". This mean that mail was never transported, and after a short while no mail was ever sent to the station, meaning the train - despite having capacity for mail - never transported mail.
It seems this isn't possible in OpenTTD? What's the solution to this problem?
(I think mail on trains is the only time this happens - every other cargo type needs a specific vehicle, and different types of cargo are not combined together except on some designs of trains)
I'm just getting into the game again but it seems there is one thing missing which I used to use all the time in TT: "Load full <particular cargo type>"
For example when playing with a train which has built-in capacity for a small amount of mail in the driving cabs, if I add a whole load of passenger carriages to it I can make good money with very long passenger trains between big cities.
HOWEVER
Every time it loads at a station, 12 piece of mail are included in the journey and transported to the other city. This means that hundreds of pieces of mail build up at both stations expecting to be transported. As the train only takes 12 at a time the council get angry because the mail service is bad.
I don't want to transport mail! If I did I would add a mail train or at least some separate mail carriages to the passenger train. In the original game you could give the train an order of "Go to Station A, unload all mail... Go to Station B, unload all mail... repeat". This mean that mail was never transported, and after a short while no mail was ever sent to the station, meaning the train - despite having capacity for mail - never transported mail.
It seems this isn't possible in OpenTTD? What's the solution to this problem?
(I think mail on trains is the only time this happens - every other cargo type needs a specific vehicle, and different types of cargo are not combined together except on some designs of trains)