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A stupid question - are there any new graphics in OpenTTD?
Posted: 17 Jul 2004 18:28
by Colonel32
Soory for bothering. But I downloaded the OpenTTD and some things there are just awsome. I would really like to play it, but the original TTD graphics scared me of. So, are there any new ones for the OpenTTD? like DBset, USset or something like that?
Thanks
Posted: 18 Jul 2004 03:01
by ChrisCF
There are no stupid questions, only stupid answers, like "Have you thought about trying them?"

Posted: 18 Jul 2004 10:52
by Colonel32
I was told that these GRF's don't work with openTTD
Posted: 18 Jul 2004 12:59
by ChrisCF
ChrisCF wrote:There are no stupid questions, only stupid answers, like "Have you thought about trying them?"

Posted: 18 Jul 2004 14:02
by Colonel32
yes, I did. But I don't know how make them work
n btw: Thanks for ALL your help, ChrisCF
Posted: 18 Jul 2004 14:09
by lucaspiller
Maybe the
search feature could be useful then....?
Posted: 18 Jul 2004 14:56
by Colonel32
The search reselted in
http://www.tt-forums.net/viewtopic.php? ... t=graphics
and (follow link)
http://www.tt-forums.net/viewtopic.php?t=7811
I have read the thread, but I just don't understand it.
AND AGAIN, thanks for your help and beeing so polite.
Posted: 18 Jul 2004 15:01
by F@B
You want to play OpenTT 0.3.3 with new graphics like dbset, cargoset, newships or tempsetw?
Then copy those grf ones to data/ and put
[newgrf]
0 = tempsetpw.grf
1 = newshipsw.grf
(or dbset or cargoset)
into openttd.cfg

Posted: 18 Jul 2004 15:26
by ChrisCF
Colonel32 wrote:yes, I did. But I don't know how make them work
Now had you told us that in the first place, you wouldn't have had a stupid answer. It's evident that some people need reminding how support works. First, you try to find the answer yourself, then you ask.

Posted: 18 Jul 2004 15:49
by Colonel32
I have tried that. I have read thru the:
Sticky: I proudly present to you OpenTTD! ,
Sticky: Translations (every translator should look here)
Announcement: Windows, Mac and Linux Nightly Builds
I just didn't expect the explaing thread placed in the development section.
ChrisCF wrote:It's evident that some people need reminding how support works.
and some people would need to learn some manners. If I was Owen, you would not be a moderator IMHO
Posted: 18 Jul 2004 16:12
by ChrisCF
Colonel32 wrote:I have tried that. I have read thru the:
Sticky: I proudly present to you OpenTTD! ,
Sticky: Translations (every translator should look here)
Announcement: Windows, Mac and Linux Nightly Builds
Well, if you'd said that the first time, you'd have got a straight answer. Before you talk to anyone about learning manners, I might suggest you stop being antagonistic towards a complete stranger.
Posted: 18 Jul 2004 17:06
by lucaspiller
When you have been a member of staff at a forum for a while you get tired of people asking the same questions all the time. You can't exepct them to be friendly all the time.
Posted: 18 Jul 2004 19:44
by Killer 11
F@B wrote:You want to play OpenTT 0.3.3 with new graphics like dbset, cargoset, newships or tempsetw?
Then copy those grf ones to data/ and put
[newgrf]
0 = tempsetpw.grf
1 = newshipsw.grf
(or dbset or cargoset)
into openttd.cfg

Do you remember that the support is limited and some sets(like dbset i think)will not work
BTW you should add that you can only use the windows ones.
Posted: 18 Jul 2004 19:53
by worldofklaus
Well basically the DB Set works but I get some minor mistakes like the fact that the passenger wagons are always in their last stage unless you use an engine with wagon override.
and if you parallelly use the tropic set from Adam Kadlubek OpenTTD seems to get confused: you get things like the "ICE" train from DB in the tropical climtate or a post wagon labeled as "oil tanker" and such...
Posted: 18 Jul 2004 22:29
by Bjarni
you can try what you want and see if it works. Some sets works and some don't. There really are only one way to find out

Posted: 19 Jul 2004 06:55
by Wolf01
F@B wrote:You want to play OpenTT 0.3.3 with new graphics like dbset, cargoset, newships or tempsetw?
Then copy those grf ones to data/ and put
[newgrf]
0 = tempsetpw.grf
1 = newshipsw.grf
(or dbset or cargoset)
into openttd.cfg

see:
http://www.tt-forums.net/viewtopic.php?p=177032#177032