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[Map] La Costa

Posted: 06 Mar 2021 01:19
by Crimson
La Costa is a scenario made by me! It features a fictional hispanic land, which needs your transport company's services. I tried to include every biome possible in the game, you can find beaches, rivers, mountains, hills, snow, forests, valleys and a desert. Highly recommended for mod testing and playing! (Required ObjData has been attached separately to GD since it's too big to be attached to the post)

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Re: [Map] La Costa

Posted: 06 Mar 2021 15:42
by Walter1940
I think it's great that someone is still creating scenarios or cards. But please, arrange a readme in the vehicles next time. The you have vehicles from me, that honors me. But it is not visible to any of whom vehicles are.

Re: [Map] La Costa

Posted: 06 Mar 2021 17:36
by Crimson
Walter1940 wrote: 06 Mar 2021 15:42 I think it's great that someone is still creating scenarios or cards. But please, arrange a readme in the vehicles next time. The you have vehicles from me, that honors me. But it is not visible to any of whom vehicles are.
I'm very sorry, but Ive had these custom vehicles for YEARS in my ObjData folder, if you'd like to claim credit on any of these vehicles, please let me know which ones need proper crediting and I'll attach a text file with the authors!

Re: [Map] La Costa

Posted: 06 Mar 2021 19:22
by Walter1940
As an attachment a file with 20 readme`s of my works.
You can take them quietly. But it is important to add the readmes with the authors of the MSTS models. :wink:

It would have been even better if you have given my site as a source.

Re: [Map] La Costa

Posted: 07 Mar 2021 02:43
by Crimson
Walter1940 wrote: 06 Mar 2021 19:22 As an attachment a file with 20 readme`s of my works.
You can take them quietly. But it is important to add the readmes with the authors of the MSTS models. :wink:

It would have been even better if you have given my site as a source.
Required ObjData has been updated to include the READMEs, thank you and I'm very sorry for not crediting your custom content :bow: