>> CS Bus set : CS Truck set : Cstgfx Trams <<
Posted: 04 Dec 2020 19:54
Hello everyone.
I think the time has come to reveal what has been cooking secretly on my stove.
Czechoslovakia was always known for it's transport vehicle industry, be it the Tatra trucks, CKD Tatra trams, Skoda locomotives and trolleybuses, or Karosa buses.
CSBusSet is a set which has more than 170 types and subtypes of buses and coaches planned. It contains all the major czechoslovak, czech and slovak manufacturers like Skoda, Praga, Tatra, Karosa/Irisbus/Iveco, Sor, and also most of the smaller and little ones like Walter, Fross-Bussing, Oasa, Prima TL, Zliner, Granus, Novoplan/Preos/Troliga Bus, SlovBus, Tedom and others. It will also contain some foreign buses that were in service in this region like Renault, Ikarus, Robur, Chavdar, TAM Bus, Mercedes, Bussing etc.
Details for the set:
I currently have the following 114 buses and coaches in released sets:
A package B package (files B1-B3) The following features are already included in what I have coded so far:
- Each bus has at least one realistic livery and one company color livery. I use both company colors, split to one being used as city buses and the other for regional coaches, long distance coaches often having both CC1 and CC2 versions. There are bus types that have more than 20 liveries available to spice up the game and allow you the diversity to have the bus service more realistic.
- You always buy the bus in a "production" livery. On some buses they epend on year of build and on some, when there were multiple color varieties produced in one year, you have a chance to get buses from multiple, so when buying 5 Karosa LC735.00 buses it can happen 3 will have yellow stripes, one will have red ones and one will be completely white.
- some buses had bodies changed during the production. If it was significant, you will get the bus with the body based on when you will buy it.
- Buses that have known prototypes or some special pieces of significance, will have them as easter eggs - there will be a chance to get them when you buy that bus in that year (many are already in, will be expanded).
- Easy icons in the buying menu showing the purpose of the bus and the fuel type
What I am currently working on:
- debugging (A package)
- fixing alignment issues of buses on the road (A package)
- adding more bus types, mostly in the early years 1900-1920 (A package)
On hold:
- Special reality based bus acquiring - After WWII there were captured buses, or buses that were simply found where the nacists left them. If the government wasn§t able to find the owner, they were giving out these to the Czechoslovak railways for their lines. There will be a randomized purchase option, that will offer german and austrian buses with limited lifetime and reliability for a very low price. You will be able to get buses that were never sold before or after.
- In 1948 the socialists got into the government and started collectivisation - they were taking private property of various businesses and put them under the direction of the country. Private bus companies had to give their buses to the government and it again gave them to the czechoslovak railways. These were often old buses from twenties and thirties, maybe some newer. Again there will be a possibility to gain buses that were not sold before.
- system of eras, which will split the buses according some technical complexity, generations into some logical groups, it will be used for passenger satisfaction, which will influece cargo value dropping
- Influence the cargo value drop rate by eras and the comfort of seats, onboard equipment (like bar, television, toilet..), AC
- dynamic fuel type based running costs (like raise costs during WWII for petrol and diesel, while keep low running costs for wood generator gas powered vehicles). Fuel types planned are Petrol, Diesel, Holzgas/Generator gas, Natural gas and Electric. I plan to have the possibility adding a generator to petrol powered buses in thirties and WWII.
What is planned:
- C package (vehicles from 2001-2021)
CSTruckSet is a set which has more than 50 types and subtypes of trucks. It contains all the major czechoslovak, czech and slovak manufacturers like Skoda, Praga, Tatra, Liaz and Avia and also most of the smaller and little ones like Walter, Fross-Bussing/Liberta and others. It will also contain some foreign trucks that were in service in this region like Robur, IFA, Csepel, Roman, Bucegi/Carpathi etc.
Details for the set:
This set is in early phases, I currently have the first coded vehicles and am mostly working on graphics at the moment.
The following features are already included in what I have coded so far:
- NewGRF parameter setting the cargo capacities for the trucks as realistic / double the realistic / triple the realistic and quadruple realistic, so that you can pre-set this to your liking as the original capacities like 7 tons are not as interesting. This pre-set will also influence the running costs for the trucks
- refitting of cargoes & refitting of liveries allowing for a great variability. Both CC1 and CC2colors are being used
What I am currently working on:
- graphics for various cargos for Skoda 706RT & MTS trucks
I think the time has come to reveal what has been cooking secretly on my stove.
Czechoslovakia was always known for it's transport vehicle industry, be it the Tatra trucks, CKD Tatra trams, Skoda locomotives and trolleybuses, or Karosa buses.
CSBusSet is a set which has more than 170 types and subtypes of buses and coaches planned. It contains all the major czechoslovak, czech and slovak manufacturers like Skoda, Praga, Tatra, Karosa/Irisbus/Iveco, Sor, and also most of the smaller and little ones like Walter, Fross-Bussing, Oasa, Prima TL, Zliner, Granus, Novoplan/Preos/Troliga Bus, SlovBus, Tedom and others. It will also contain some foreign buses that were in service in this region like Renault, Ikarus, Robur, Chavdar, TAM Bus, Mercedes, Bussing etc.
Details for the set:
I currently have the following 114 buses and coaches in released sets:
A package B package (files B1-B3) The following features are already included in what I have coded so far:
- Each bus has at least one realistic livery and one company color livery. I use both company colors, split to one being used as city buses and the other for regional coaches, long distance coaches often having both CC1 and CC2 versions. There are bus types that have more than 20 liveries available to spice up the game and allow you the diversity to have the bus service more realistic.
- You always buy the bus in a "production" livery. On some buses they epend on year of build and on some, when there were multiple color varieties produced in one year, you have a chance to get buses from multiple, so when buying 5 Karosa LC735.00 buses it can happen 3 will have yellow stripes, one will have red ones and one will be completely white.
- some buses had bodies changed during the production. If it was significant, you will get the bus with the body based on when you will buy it.
- Buses that have known prototypes or some special pieces of significance, will have them as easter eggs - there will be a chance to get them when you buy that bus in that year (many are already in, will be expanded).
- Easy icons in the buying menu showing the purpose of the bus and the fuel type
What I am currently working on:
- debugging (A package)
- fixing alignment issues of buses on the road (A package)
- adding more bus types, mostly in the early years 1900-1920 (A package)
On hold:
- Special reality based bus acquiring - After WWII there were captured buses, or buses that were simply found where the nacists left them. If the government wasn§t able to find the owner, they were giving out these to the Czechoslovak railways for their lines. There will be a randomized purchase option, that will offer german and austrian buses with limited lifetime and reliability for a very low price. You will be able to get buses that were never sold before or after.
- In 1948 the socialists got into the government and started collectivisation - they were taking private property of various businesses and put them under the direction of the country. Private bus companies had to give their buses to the government and it again gave them to the czechoslovak railways. These were often old buses from twenties and thirties, maybe some newer. Again there will be a possibility to gain buses that were not sold before.
- system of eras, which will split the buses according some technical complexity, generations into some logical groups, it will be used for passenger satisfaction, which will influece cargo value dropping
- Influence the cargo value drop rate by eras and the comfort of seats, onboard equipment (like bar, television, toilet..), AC
- dynamic fuel type based running costs (like raise costs during WWII for petrol and diesel, while keep low running costs for wood generator gas powered vehicles). Fuel types planned are Petrol, Diesel, Holzgas/Generator gas, Natural gas and Electric. I plan to have the possibility adding a generator to petrol powered buses in thirties and WWII.
What is planned:
- C package (vehicles from 2001-2021)
CSTruckSet is a set which has more than 50 types and subtypes of trucks. It contains all the major czechoslovak, czech and slovak manufacturers like Skoda, Praga, Tatra, Liaz and Avia and also most of the smaller and little ones like Walter, Fross-Bussing/Liberta and others. It will also contain some foreign trucks that were in service in this region like Robur, IFA, Csepel, Roman, Bucegi/Carpathi etc.
Details for the set:
This set is in early phases, I currently have the first coded vehicles and am mostly working on graphics at the moment.
The following features are already included in what I have coded so far:
- NewGRF parameter setting the cargo capacities for the trucks as realistic / double the realistic / triple the realistic and quadruple realistic, so that you can pre-set this to your liking as the original capacities like 7 tons are not as interesting. This pre-set will also influence the running costs for the trucks
- refitting of cargoes & refitting of liveries allowing for a great variability. Both CC1 and CC2colors are being used
What I am currently working on:
- graphics for various cargos for Skoda 706RT & MTS trucks