I have been looking for the last few days for a way to cap the maximum production of primary industries under the smooth economy rules, because the current limit of 2295 tons/month is too high for my taste. After researching the issue, I found 2 way to achieve my goal:
1st: using normal economy rules (aka non-smooth), as the limit there is 1080 tons/month, or less for some industries like the gold mine.
2nd: using a newgfr called "Smaller Mines R0011"
My problem with the first option is that the economy is not "smooth" enough, changes are too infrequent, although it might be the one, I like most.
Option 2 is very nice on paper, however this newgfr conflicts with Opengfx+Industries0.35, resulting in duplicated industries (2 copy of the same industry per city under the "single industry copy per city"-rule). There is however no way I will pass on Opengfx+Industries, as I like to control the industry chains independently of the climate.
Now to my actual concern, under smooth economy rules, the maximum production is controlled by a cap, as explained in the openttd wiki:
Is there any way to to change this cap value, either my modifying a game file or via a newgrf? Sadly, my programming/modding experience in this kind of situations is limited to editing .txt files, which is the reason I came here to ask for help/suggestions.With the smooth economy option enabled, production changes per month are between 3% and 23%
Industries with very low productions, (ie. 12-40 tons per month) will have higher changes.
Primary industries produce cargo 8 or 9 times a month. Monthly production is an industries 'base value' multiplied times 8 or 9. For example, the base value for a coal mine is 15 tons, so the monthly production is 120 or 135 tons. This base value is capped at 255, so the maximum possible monthly production for any industry is 2040 or 2295.
Thanks in advances and thanks for everyone who contributed to developing and polishing this wonderful game!