Page 1 of 1
1.10.0 crashes on launch (OS X 10.12.6)
Posted: 07 Apr 2020 00:08
by TomS
Im on an oldish version of OS X, mainly because I do a lot of development work with various microcontrollers etc, and Im afraid of breaking toolchains and hardware tools that I use for this work.
But I wonder if anyone else has seen this and knows what is happening? Maybe I just need to update finally.

Re: 1.10.0 crashes on launch (OS X 10.12.6)
Posted: 07 Apr 2020 00:34
by TomS
Tried 1.9.3, and that does work fine.
Re: 1.10.0 crashes on launch (OS X 10.12.6)
Posted: 29 Apr 2020 22:30
by Kevo00
I've got the same problem at the moment on an oldish OSX. Strange because RC1 for 1.10.0 works fine.
Re: 1.10.0 crashes on launch (OS X 10.12.6)
Posted: 30 Apr 2020 06:36
by jfs
Known bug. It has to do with the changes to colour space handling made between RC1 and release, probably a null pointer when some object doesn't get created/retrieved.
None of us have a machine with macOS 10.12 installed so it's difficult to debug and any attempts at fixes would have to be blind.
On the issue tracker:
https://github.com/OpenTTD/OpenTTD/issues/8066
Re: 1.10.0 crashes on launch (OS X 10.12.6)
Posted: 30 Apr 2020 09:22
by Kevo00
Fair enough, looks like its time to try an upgrade to High Sierra then!