Apollo Rocket Industry Set

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Erato
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Posts: 405
Joined: 25 May 2015 09:09
Location: The Netherlands

Apollo Rocket Industry Set

Post by Erato » 16 Jul 2019 12:50

Apollo Rocket Industry Set
Today marks the 50th anniversary of the launch of Apollo 11, the mission to put a man on the moon. To commemorate this mission I made an industry set which allows you to manage the logistics behind the world's most ambitious project to date.
Image
Industry chain:
[+] Spoiler
Image
Credits:
Coding: Erato
Graphics:
- Other: Erato
- Primary industries: The makers of OpenGFX
- Barge: Andythenorth and WoozyDragon4018
Special Thanks:
- Gwyd
- jfs
- Eddi
- Andrew350

Download:
apollo.grf
(134.37 KiB) Downloaded 55 times
Also on BaNaNaS!

Changelog:
1.0 (16-07-2019):
Initial release

License:
This project is licensed under GPL v3.
[+] Spoiler
Feel free to continue this project without me. I can't get animations to work. There's plenty of animations ready to be implemented in the source. I just have no clue how it works.
Attachments
Apollo Source.rar
(195.11 KiB) Downloaded 29 times
No pics no clicks. Seriously. Also stop using Modern Maglev Trains. Use RIMS instead.
ImageImageImageImageImageImage

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planetmaker
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Joined: 07 Nov 2007 22:44
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Re: Apollo Rocket Industry Set

Post by planetmaker » 16 Jul 2019 14:09

Nice! And how fitting launch date :) :bow:

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Quast65
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Posts: 1653
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Apollo Rocket Industry Set

Post by Quast65 » 17 Jul 2019 13:07

Well done!!
And indeed, what a nice date to release it :bow:
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.

lostpawn
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Posts: 23
Joined: 11 Aug 2016 17:03

Re: Apollo Rocket Industry Set

Post by lostpawn » 01 Aug 2019 08:32

I have a problem with the rare earth metal mines. They always diasppear early in the game.

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