Gamescript: Auto Pause
Posted: 01 Feb 2019 11:58
This is an extremely basic gamescript, mainly for testing AIs and NewGRF town expansion.
The script opens the storybook and pauses the game after a number of years (configurable, default 10) have passed. This lets you put a game in fast-forward and walk away, to see how the game grows over the period. Closing the storybook unpauses the game and restarts the counter.
It is available from Bananas.
The script opens the storybook and pauses the game after a number of years (configurable, default 10) have passed. This lets you put a game in fast-forward and walk away, to see how the game grows over the period. Closing the storybook unpauses the game and restarts the counter.
It is available from Bananas.
