Openttd Challenge Spinoff (beta 2)
Posted: 21 Jun 2004 18:52
OpenTTD challenge spinoff! (Beta)
Installation notes:
This is based on revision 134, so first install that and make sure it works, then copy these files into this directory.
This is the second beta version, there's lots still wrong, so don't complain about things being wrong, tell me WHAT's wrong.
Welcome to my OpenTTD spinoff! Why do you call it a spinoff I hear you say? This is a spinoff because it changes the goal of the game!
Instead of fussing over the most efficient way to earn your money you have to help the towns of a small country grow into the industrial age.
They will need food, water, goods and luxuries to prosper, and only you can supply them!
Once your Total Population reaches 50000 you win the game (who will be the fastest?).
Small list of changes:
- only temperate available
- bigger maps
- more cargo types
- more industries
- more house types
- new map generation
- smarter industry placement
- redone minimap sizes, coloring and legendas
- introduced town sizes
- altered town growth
- game goal harder on higher difficulty levels
- planespeed
- multiplayer support (untested)
- new towns start during game
... and much more (but less interesting)
Have fun! And post your findings here
What to do when you find a bug / error / horribly stupid feature:
- in case of an error, write down the message
- write down what the last thing you did was (unless you are sure it has nothing to do with the error)
- if this was an "assertion failure" error, then try pressing "ignore" once, normally you can continue (but if another one pops up, don't try again!)
- post your findings on the forum.
Please post any more ideas you have that would fit into the challenge spinoff!
Oh and no flaming please, if you don't like it please give constructive advice, or just ignore me
known bugs:
- trucks for new cargo are incorrect
- river can go completely wacko
Korenn
Installation notes:
This is based on revision 134, so first install that and make sure it works, then copy these files into this directory.
This is the second beta version, there's lots still wrong, so don't complain about things being wrong, tell me WHAT's wrong.
Welcome to my OpenTTD spinoff! Why do you call it a spinoff I hear you say? This is a spinoff because it changes the goal of the game!
Instead of fussing over the most efficient way to earn your money you have to help the towns of a small country grow into the industrial age.
They will need food, water, goods and luxuries to prosper, and only you can supply them!
Once your Total Population reaches 50000 you win the game (who will be the fastest?).
Small list of changes:
- only temperate available
- bigger maps
- more cargo types
- more industries
- more house types
- new map generation
- smarter industry placement
- redone minimap sizes, coloring and legendas
- introduced town sizes
- altered town growth
- game goal harder on higher difficulty levels
- planespeed
- multiplayer support (untested)
- new towns start during game
... and much more (but less interesting)
Have fun! And post your findings here
What to do when you find a bug / error / horribly stupid feature:
- in case of an error, write down the message
- write down what the last thing you did was (unless you are sure it has nothing to do with the error)
- if this was an "assertion failure" error, then try pressing "ignore" once, normally you can continue (but if another one pops up, don't try again!)
- post your findings on the forum.
Please post any more ideas you have that would fit into the challenge spinoff!
Oh and no flaming please, if you don't like it please give constructive advice, or just ignore me

known bugs:
- trucks for new cargo are incorrect
- river can go completely wacko
Korenn