NATS - Nagoya Area Train Set 0.4.1 Alpha - 04/08/2018

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Erato
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NATS - Nagoya Area Train Set 0.4.1 Alpha - 04/08/2018

Post by Erato » 03 Jan 2018 22:02

NATS - Nagoya Area Train Set
Inspired by TIAS, I present to you NATS. This set intends to include a whole lot of trains from the Nagoya Metro Area, which encompasses Aichi prefecture, Mie prefecture and Gifu prefecture. Like TIAS, the trains in NATS have a set length. So far 11 operators have been finished.
Aichi Rapid Transit/Linimo will not be included as it is a part of RIMS, which can be balanced against NATS, TIAS and the Japan set using the parameters. Trains other than the Linimo can also be disabled.

Image

Credits:
Coding: Erato
Graphics:
- Meitetsu EL120: Doorslammer
- RIPper
- Erato

Changelog:
0.4.1 alpha 04-08-2018:
Fixed: Correct sprites now used for JRC 119 and 373.
0.4 alpha 03-08-2018:
Fixed: Fixed alignment issues with EL 120.
Changed: Purchase window graphics now line up properly with TIAS.
Changed: Trains now look better in depots.
Changed: Darkened the pantographs to make them look better.
Added: A bunch of trains
0.3 alpha 27-04-2018:
Added: A bunch of trains
0.2 alpha 23-01-2018:
Added: A bunch of trains
Fix: Sounds should be fixed
0.1 alpha 03-01-2018:
Initial Release

License:
[+] Spoiler
Because someone felt that it was important for me to be more explicit about my license, but I don't want to, let me say it here: all my work is licensed under CC BY-NC:
This means you are free to use my material as you wish, as long as you:
1) Give credit
2) Don't make money off of it.
You are allowed to re-license the adaptive material as you wish. Sprites made by others may be licensed under a different license.
Contributer info:
This set will be huge when finished; it will have almost 200 trains. To finish this in any reasonable timescale, your help would be greatly appreciated. I'm about 20% the way through.
I have a tracking table where you can see what has yet to be done, and what has already been done, and by who, so you won't have to do work that has already been done.

Related projects:
RIMS - Real International Maglev Set; includes Aichi Rapid Transit's Linimo
TIAS - Toei Inter-connection Addon-Set; includes Tokyo Metro Area Trains
JPT Addon - Japanese Trains Unofficial Addon; includes more Tokyo Metro Area Trains by RIPper
Japan Set
Attachments
Nagoya_Area_Train_Set_0.3.grf
(387.99 KiB) Downloaded 120 times
Source Nagoya Area Train Set 0.4.rar
(381.09 KiB) Downloaded 62 times
Nagoya_Area_Train_set_0.4.1.grf
(688.86 KiB) Downloaded 121 times
Last edited by Erato on 04 Aug 2018 13:48, edited 8 times in total.
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acs121
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Re: NATS - Nagoya Area Train Set 0.1 Alpha

Post by acs121 » 03 Jan 2018 22:18

Well, i saw it just when it was posted, downloaded it and quickly put in ithe 'newgrf' file.
Yet it's quite good, but you could maybe make generic cars adapting to the traintype. NARS does that, 2cc does that, your MMT does that.
It's just that my subways are usually 2-car (1 tile), as i need to take as less space as possible in my towns.

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NATS - Nagoya Area Train Set 0.1 Alpha

Post by brtom » 03 Jan 2018 22:48

acs121 wrote:Well, i saw it just when it was posted, downloaded it and quickly put in ithe 'newgrf' file.
Yet it's quite good, but you could maybe make generic cars adapting to the traintype. NARS does that, 2cc does that, your MMT does that.
It's just that my subways are usually 2-car (1 tile), as i need to take as less space as possible in my towns.

In the first para it says: [quote="Erato]Like TIAS, the trains in NATS have a set length. [/quote] presumably because the set is trying to be realistic (other sets do this (brtrains for example))
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Re: NATS - Nagoya Area Train Set 0.1 Alpha

Post by acs121 » 04 Jan 2018 10:52

Well i'll do with it, i may use them as commuter trains.

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Re: NATS - Nagoya Area Train Set 0.1 Alpha

Post by Doorslammer » 07 Jan 2018 10:48

Excellent, more Japanese content always welcome. :)
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Erato
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Re: NATS - Nagoya Area Train Set 0.1 Alpha

Post by Erato » 13 Jan 2018 17:24

Even more trains are a coming. I already finished all minor railways of Aichi Prefecture:
Image
I also started some work on Kintetsu, but that's such an undertaking, because it is so big, it will be a while until I'll include it.
I'll start work on Yoro Railway soon and will continue with I think Gifu Prefecture.
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Re: NATS - Nagoya Area Train Set 0.1 Alpha

Post by RIPper_KR » 21 Jan 2018 07:43

I found some bugs
The sound of the horn when the train departs is output as the sound of the steam locomotive horn.
Developer of KEIO Train Set
viewtopic.php?f=67&t=82492

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Erato
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Re: NATS - Nagoya Area Train Set 0.1 Alpha

Post by Erato » 21 Jan 2018 15:43

RIPper_KR wrote:I found some bugs
The sound of the horn when the train departs is output as the sound of the steam locomotive horn.
I didn't realise that, as I never play with sound on.
It should be fixed in the next update.
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Erato
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Re: NATS - Nagoya Area Train Set 0.1 Alpha

Post by Erato » 23 Jan 2018 15:13

0.2, 23-01-2018
Aichi prefecture is now done, save from major railways.
Image
Added:
All trains from:
- Toyotetsu
- Johoku
- Aichi Loop Line
- Yoro
- Ise
A train from:
- JR Central

Fix:
Steam train sounds for everything
Attachments
Nagoya_Area_Train_Set_0.2.grf
(279.66 KiB) Downloaded 201 times
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Re: NATS - Nagoya Area Train Set 0.2 Alpha

Post by RIPper_KR » 24 Jan 2018 02:16

Great work bb
I expect the next update :)
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viewtopic.php?f=67&t=82492

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Re: NATS - Nagoya Area Train Set 0.2 Alpha

Post by Doorslammer » 24 Jan 2018 09:20

Absolutely thrilled, you have no idea :D
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Re: NATS - Nagoya Area Train Set 0.2 Alpha

Post by RIPper_KR » 08 Apr 2018 03:08

Im working on Meitetsu trains.

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Please make some contribution for our project :)
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viewtopic.php?f=67&t=82492

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Re: NATS - Nagoya Area Train Set 0.2 Alpha

Post by Doorslammer » 11 Apr 2018 12:34

I know you didn't fancy doing one, but if I paint an EL120...? ;)

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Re: NATS - Nagoya Area Train Set 0.2 Alpha

Post by RIPper_KR » 14 Apr 2018 13:36

Doorslammer wrote:I know you didn't fancy doing one, but if I paint an EL120...? ;)

Image
Image

Awesome work!
But I personally feel the saturation of red is a little low.
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viewtopic.php?f=67&t=82492

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Re: NATS - Nagoya Area Train Set 0.2 Alpha

Post by Doorslammer » 14 Apr 2018 14:19

Have resaturated it. :)
Attachments
EL120.png
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Re: NATS - Nagoya Area Train Set 0.2 Alpha

Post by Erato » 22 Apr 2018 00:30

So exams are over and I can, once again, start work on NATS.
Image
Gifu Prefecture is now done and I'll start implementing Meitetsu, courtesy of RIPper and Doorslammer. Update soon(tm) After that, I expect to be working on Meitetsu and JR Central for a bit.
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Re: NATS - Nagoya Area Train Set 0.2 Alpha

Post by Erato » 27 Apr 2018 15:29

0.3, 27-04-2018
Gifu prefecture is now done. A start has been made to the long awaited Meitetsu, thanks to RIPper and Doorslammer.
Image
Added:
All trains from:
- Akechi
- Nagaragawa
- Tarumi
A few trains from:
- Meitetsu
Attachments
Nagoya_Area_Train_Set_0.3.grf
(387.99 KiB) Downloaded 53 times
No pics no clicks. Seriously.
ImageImageImageImageImageImage

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Re: NATS - Nagoya Area Train Set 0.3 Alpha - 27/04/2018

Post by RIPper_KR » 06 May 2018 17:44

Working :)
Attachments
1525673533205.png
1525673533205.png (14.54 KiB) Viewed 4151 times
1525673973364.png
1525673973364.png (35.54 KiB) Viewed 4151 times
1525702766570.png
1525702766570.png (29.81 KiB) Viewed 4142 times
Developer of KEIO Train Set
viewtopic.php?f=67&t=82492

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Re: NATS - Nagoya Area Train Set 0.3 Alpha - 27/04/2018

Post by RIPper_KR » 13 May 2018 02:58

JR Central's trains! :)
Attachments
1526179774724.png
1526179774724.png (12.71 KiB) Viewed 4040 times
1526209910002.png
1526209910002.png (12.13 KiB) Viewed 4011 times
Last edited by RIPper_KR on 13 May 2018 11:53, edited 1 time in total.
Developer of KEIO Train Set
viewtopic.php?f=67&t=82492

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