![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
IRC meeting 12/06/2004
Moderator: Transport Empire Moderators
IRC meeting 12/06/2004
Anyone who's interested or think he can contribute to the development to TE, join the IRC meeting. It will be held this saturday at 1900 GMT (2100 CET) on the #TEmpire channel on Quakenet. Be there or be quiet
!
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
Last edited by Hyronymus on 11 Jun 2004 20:18, edited 1 time in total.
Does TE need a graphics artist?Hyronymus wrote:Anyone who's interested or think he can contribute to the development to TE, join the IRC meeting.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
![Image](https://www.tt-forums.net/download/file.php?id=158278)
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
2D sprites / 3D models ???Arathorn wrote:Yes.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
![Image](https://www.tt-forums.net/download/file.php?id=158278)
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
FreeTT is also 3D but it seems that FreeTT uses 2D sprites too, so it could be the same with TE.mispunt wrote:I know you don't like reading purno, but when you have read some topics you could see it was probably 3D....
Well, I can make 3D models, but currently I've no easy to use program at home. I hope I will get AutoCAD someday, but it seems AutoCAD can't handle textures as far as I know.Arathorn wrote:If you're not good at 3D you can make textures, I utterly suck at those.
But do you have any example of a texture, so I can see the 'quality' (especially size and detail) of them?
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
![Image](https://www.tt-forums.net/download/file.php?id=158278)
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
-
- Traffic Manager
- Posts: 213
- Joined: 05 Apr 2004 08:38
- Location: Ede, The Netherlands
- Contact:
Well that is a temperary solution. I want to make a full 3D engine for it... But this TE isn't the same as FreeTT and there isn't any code for it yet. FreeTT already has a base which is based on a Tilebased system. But this is a discussion which doesn't belong in this topicPurno wrote:FreeTT is also 3D but it seems that FreeTT uses 2D sprites too, so it could be the same with TE.mispunt wrote:I know you don't like reading purno, but when you have read some topics you could see it was probably 3D....
![Wink ;)](./images/smilies/icon_wink.gif)
Last edited by mispunt on 11 Jun 2004 13:06, edited 1 time in total.
-
- Traffic Manager
- Posts: 213
- Joined: 05 Apr 2004 08:38
- Location: Ede, The Netherlands
- Contact:
LOLArathorn wrote:We had a topic about 3D programs some time ago. I think Blender is the best.
I have no example of a texture, but imagine that we want the models to look good with low poly models.
![Laughing :lol:](./images/smilies/icon_lol.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
@Purno: You see I am not the only one who think Blender is the best.
![Smile :)](./images/smilies/icon_smile.gif)
- Paranoid Android
- Tycoon
- Posts: 2002
- Joined: 15 Jun 2002 12:27
- Location: lo:kay:shun - The site and/or situation of a settlement
- Contact:
- Paranoid Android
- Tycoon
- Posts: 2002
- Joined: 15 Jun 2002 12:27
- Location: lo:kay:shun - The site and/or situation of a settlement
- Contact:
I beleve the meeting is alredy over? (OT: yea, I finaly got IRC work, but probably to late for thes meeting. )
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
Junctioneer (a traffic intersection simulator)
Who is online
Users browsing this forum: No registered users and 0 guests