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Re: Tin's Server Screenshots

Posted: 23 Jan 2018 20:17
by arikover
Epic!

Re: Tin's Server Screenshots

Posted: 24 Jan 2018 14:52
by romazoon
Thanks Arikover, it motivates me to post more ;)

Re: Tin's Server Screenshots

Posted: 24 Jan 2018 15:09
by Jony1(Yosselko)
Tintinfan wrote:Greetings!
Meleuz_Mining.png
What graphics do you use ?
And what's the IP of the server ? And which version it is ?

Re: Tin's Server Screenshots

Posted: 24 Jan 2018 15:22
by romazoon
We use the Japan set graphics mostly (town set, landscape, etc), but there is many others that are not japanese stuff (Auz station and newobject, ISR stations, etc...). So if you ask me more specifically i can point you what set it is.

About the server, it s using JGR patchpack (the 0.22.1, we haven t updated to latest yet)
Also the server is passworded, so you ll need to get in touch with us before hand (PM)


Now you linked Meleuz_mining screenies : this game is over since long, but it seems we were using the XUSSR train set, and the mine eyecandy was done with the AUZ newobjects, again be more specific if you wonder wich set something come from.

Re: Tin's Server Screenshots

Posted: 24 Jan 2018 17:31
by RIPper_KR
Hi :)
I have some question.
Where did you get that GRF named 'JP+ set [DEV]' ?

Re: Tin's Server Screenshots

Posted: 24 Jan 2018 21:56
by Tintinfan
RIPper_KR wrote:Hi :)
I have some question.
Where did you get that GRF named 'JP+ set [DEV]' ?
Greetings,

It is still in development and not publicly available yet. ;)

Re: Tin's Server Screenshots

Posted: 25 Jan 2018 02:35
by RIPper_KR
Tintinfan wrote:
RIPper_KR wrote:Hi :)
I have some question.
Where did you get that GRF named 'JP+ set [DEV]' ?
Greetings,

It is still in development and not publicly available yet. ;)
Thats too bad..

I would like to try that grf, but is not it possible? :(

Re: Tin's Server Screenshots

Posted: 01 Feb 2018 22:45
by romazoon
So Toyama grew so much that the urban sprawl now until Nishihara... so here are some screenies featuring the south of Toyama !

Re: Tin's Server Screenshots

Posted: 02 Feb 2018 18:54
by STD
Gorgeous screenshots. A lot of rail transport and many rail networks. Great use of different sets of objects. In general very cool as always :)) .

Re: Tin's Server Screenshots

Posted: 02 Feb 2018 20:45
by acs121
romazoon wrote:Thanks Arikover, it motivates me to post more ;)
Bonjour ! (yes, i speak french too)

Isn't Zama on the Odakyu Odawara Line ?

Re: Tin's Server Screenshots

Posted: 07 Feb 2018 21:04
by romazoon
game is coming to an end...so here are some screenies

Re: Tin's Server Screenshots

Posted: 07 Feb 2018 21:07
by romazoon
3 more

Re: Tin's Server Screenshots

Posted: 07 Feb 2018 21:12
by romazoon
3 informational map screenshot for the more interested

Re: Tin's Server Screenshots

Posted: 09 Feb 2018 19:10
by romazoon
there is some more to show, since game come to an end i add mostly eyecandy now

Re: Tin's Server Screenshots

Posted: 09 Feb 2018 20:26
by jor[D]1
Those are some amazing screens :shock:
I love the style of game you guys play.
Really wants me to get back into playing TTD now.

Re: Tin's Server Screenshots

Posted: 10 Feb 2018 07:16
by STD
Great screenshots. Love the style of construction. Everything looks very beautiful :)) .

Re: Tin's Server Screenshots

Posted: 10 Feb 2018 08:25
by kotssmurf
Loving these! Don't hesitate to post more :D

Re: Tin's Server Screenshots

Posted: 10 Feb 2018 08:59
by kamnet
Hey, in that shot of Hanyu Beach... just up the coast I recognize my mobile homes! Which NewGRF is using that??

Re: Tin's Server Screenshots

Posted: 10 Feb 2018 13:47
by romazoon
Thanks guys, here are some more then ;)

And Kamnet, i think those are inside the Auz newobjects, i think in the leisure or camping tiles

Re: Tin's Server Screenshots

Posted: 11 Feb 2018 12:15
by arikover
It's really amazing what you guys are doing here! The details! Harbors, suburban lines, everything looks so alive!