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Normal ways and higways
Posted: 25 Apr 2004 17:26
by peste1
Hi all.
My suggestion is to add a more realistic speed limit to the normal streets (eg. 70 km/h) and improve the new feature of higways.
You can use the normal streets code but different graphic and speed limit (eg. 130 km/h).

Posted: 25 Apr 2004 20:53
by MagicBuzz
100% agee with that, is would be cool
and for city road (owned by cities) another speed limit : 50 km/h

Posted: 25 Apr 2004 21:05
by ThorRune
Agreed!
And 30kph gravel roads
Posted: 25 Apr 2004 22:47
by ChrisCF
If you have to send your vehicles on gravel tracks, something's wrong ...
Posted: 26 Apr 2004 07:55
by MagicBuzz
ChrisCF wrote:If you have to send your vehicles on gravel tracks, something's wrong ...
Nothing wrong.
In 1930, there were a lot of road that wasn't covered with bitume...
Posted: 26 Apr 2004 08:16
by Purno
Really nice idea. But then road vehicles should take the fastest route in stead of the shortest route.
Posted: 26 Apr 2004 08:23
by MagicBuzz
Purno wrote:Really nice idea. But then road vehicles should take the fastest route in stead of the shortest route.
Should be ok, but shortest route (as current path fiding works) should be not so much bad, I think it's not a priority.
PS: this change should be extended to railways, because when I see some rails in France used for goods transportation, it's impossible to get a train that runs at 200 km/h (20 km/h is the max acceptable for these railways

)
I'll look this evening if I find a photo I took, where we can see rails are not // at all

Posted: 26 Apr 2004 13:20
by peste1
Yes... I agree, nice suggestions added!
Pathfinding --> short way with the higher speed
No OTTD developers opinions?
Posted: 26 Apr 2004 13:22
by ChrisCF
For the pathfinding, you take into account the speed of the journey as part of its "cost". If the longer journey at higher speed has a lower cost than the shorter and slower one, use that, but if it's quicker to cut across a series of fields because the roads run all over the place ...
Posted: 26 Apr 2004 14:38
by peste1
Deeeeevelooooopeeeersssss

Posted: 27 Apr 2004 14:42
by peste1
No opinions ?
Posted: 27 Apr 2004 15:58
by Zuu
Be happy that they hopfuly sit at home and code ulike me.
Posted: 27 Apr 2004 16:52
by DaleStan
peste1 wrote:Deeeeevelooooopeeeersssss

peste1, one day later, wrote:No opinions ?
You did at least give them a day to respond (I've seen post-pairs like this separated by less than an hour), however, I feel it's pretty obvious that if no one has said anything, then no one has anything to say.
ObSpellChecker: ieSpell's first suggestion for "peste1" is "pester".
Posted: 27 Apr 2004 18:01
by Vurlix
DaleStan is good.
Posted: 27 Apr 2004 18:46
by peste1
Ok sorry.
I'm in the OpenTTD Suggestions Forum but I can't ask for opinions.
And the developer agrees. "I feel it's pretty obvious that if no one has said anything, then no one has anything to say".
Oh sorry, obvious. The developers ask for suggestions but "no one has anything to say". Exactly... I'm only waiting for a message: it's a good idea or it's bad?
Posted: 27 Apr 2004 19:34
by Vurlix
Post a RFE on the sourceforge tracker. I don't use road vehicles much because I like covering long distances, so my opinion in this matter would be biased.
Posted: 27 Apr 2004 19:59
by DaleStan
peste1 wrote:Ok sorry.
I'm in the OpenTTD Suggestions Forum but I can't ask for opinions.
And the developer agrees. "I feel it's pretty obvious that if no one has said anything, then no one has anything to say".
Oh? I'm a developer now? When did that happen?
There's a difference between "ask for opinions" and "bump repeatedly for no good reason". Opinions were given, and now it's time to code it or shut up, IMAO.
(Topic? What topic? ... Oh, right:)
I also avoid road vehicles, for various reasons, so I really don't care much whether this feature gets added.
Posted: 27 Apr 2004 20:48
by peste1
DaleStan wrote:peste1 wrote:Ok sorry.
I'm in the OpenTTD Suggestions Forum but I can't ask for opinions.
And the developer agrees. "I feel it's pretty obvious that if no one has said anything, then no one has anything to say".
Oh? I'm a developer now? When did that happen?
There's a difference between "ask for opinions" and "bump repeatedly for no good reason". Opinions were given, and now it's time to code it or shut up, IMAO.
(Topic? What topic? ... Oh, right:)
I also avoid road vehicles, for various reasons, so I really don't care much whether this feature gets added.
You a developer? Read again please...
"Bump repeatedly"? Two message in two days? Oh my God... you are exaggerated.

Posted: 28 Apr 2004 12:59
by MagicBuzz
what's wrong with you guys ?
peste1 posted a suggestion in the suggestions forum.
then he posted the day after to put it at the top of the list to be sure being readen by developpers.
what's the problem ? is it a crime to have an idea and want feedback about it ?
and please, remember most of people who are here are like myself : it's very hard to write english, so don't read without trying to interpret a little, vocabulary and grammar are not so easy for us, we can write some stuffs that don't have the expected mean.
please, try to be nice, and more open minded. It should be better isn't it ?
Posted: 28 Apr 2004 13:01
by MagicBuzz
peste1 wrote:"Bump repeatedly"? Two message in two days? Oh my God... you are exaggerated.

it seems he can't read a date... to hard for him
