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[REL]:Grey-Scale color palette for Mapgen

Posted: 01 Aug 2014 19:49
by Killianbass3
The Explanation

If you've ever tried to make a map with the mapgen you've probably had trouble getting the right colors to make it have the right height well have trouble no more here is the very solution you were looking for. This topic will help you get the very specific colors you need to have a good map!

Here are the Hex codes for the different elevations

Code: Select all

Locomotion Heights and their corresponding Hex Codes


Height          Hex Code

<-48ft>----------<#000000>

<-32ft>----------<#060606>

<-16ft>----------<#0d0d0d>

<0ft>----------<#131313>

<16ft>----------<#1a1a1a>

<32ft>----------<#202020>

<48ft>----------<#262626>

<64ft>----------<#2d2d2d>

<80ft>----------<#333333>

<96ft>----------<#3a3a3a>

<112ft>----------<#404040>

<128ft>----------<#464646>

<144ft>----------<#4d4d4d>

<160ft>----------<#535353>

<176ft>----------<#5a5a5a>

<192ft>----------<#606060>

<208ft>----------<#666666>

<224ft>----------<#6d6d6d>

<240ft>----------<#737373>

<256ft>----------<#7a7a7a>

<272ft>----------<#808080>

<288ft>----------<#868686>

<304ft>----------<#8d8d8d>

<320ft>----------<#939393>

<336ft>----------<#9a9a9a>

<352ft>----------<#a0a0a0>

<368ft>----------<#a6a6a6>

<384ft>----------<#adadad>

<400ft>----------<#b3b3b3>

<416ft>----------<#bababa>

<432ft>----------<#c0c0c0>

<448ft>----------<#c6c6c6>

<464ft>----------<#cdcdcd>

<480ft>----------<#d3d3d3>

<496ft>----------<#dadada>

<512ft>----------<#e0e0e0>

<528ft>----------<#e6e6e6>

<544ft>----------<#ededed>

<560ft>----------<#f3f3f3>

<576ft>----------<#fafafa>
Those hex codes will provide accurate results every time.

For those interested here's how I did it.

First off I'd like to say that it took me a while to perfect this palette and hope people will appreciate the time I spent to create this for the benefit of all to use it.

List of important numbers I used to calculate the correct colors for map creating

256- the # of colors in the Locomotion color palette

16- the number of ft. each level

(-48-576)- the height range of Locomotion

The Calculations

First I needed need to know the number of elevation levels that are allowed, so I did this:

Range of elevation at +4 sea level
-48 - 576
lowest highest
To find the total amount of elevation I had to do some math (-48)-576=(-624)
Since your total elevation cant be negative you invert it and it's 624ft

alright now since the total elevation is 624ft and each level is 16ft you divide

624/16=39 but basic math doesn't count the 0ft level as a level so you have to +1

So the total number of levels is 40 for most of the time I worked on this, this is where I was stuck until I realized that: the color palette of Locomotion is 256 colors so I needed a grey-scale palette that also had 256 colors I quickly created a palette to start from and I figured the best way to get 40 colors from 256 evenly was to divide it so I divided: 256/40=6.4 From that information in hand I opened up Excel and created a chart that would tell me the numbers of the color to pick without me actually doing the math my self and easily creating an accurate Palette that helped me create my first map. I hope you use this to your advantage. Enjoy.

Good Luck,
Zane

Re: [REL]:Grey-Scale color palette for Mapgen

Posted: 01 Aug 2014 22:03
by doxlulzem
Well ain't that useful? I need to appreciate this more. Just a quick question, is 16ft about a click off the ground? Like half the height of a tunnel entrance?
Good job BTW! :bow:

Re: [REL]:Grey-Scale color palette for Mapgen

Posted: 03 Aug 2014 16:07
by Killianbass3
yes it is half the height of a tunnel. Thank you.

Re: [REL]:Grey-Scale color palette for Mapgen

Posted: 06 Aug 2014 21:10
by uktrackbuilder_loco
Just a quickie for the moderators bearing in mind that Mapgen has been hit and miss to use with getting a good landscape shouldn't this be stickied and added to the relevant section on Mapgen so that the user can find out a guide on how to use Mapgen and what hex codes are needed to create landscapes?