[OTTD] Shikoku 1946
Posted: 28 May 2013 15:39
OK, so after dabbling with the scenario editor, and feeling somewhat unfulfilled, I came up with a new map:
Shikoku 1946
Outline:
A medium size (1024x512), mountainous map with a some cities and villages of Shikoku, sourced from early 1950s US army maps of Japan. With extra research from Google Earth.
Although the map features the main roads throughout Shikoku, the railways have not been included so you can either try to recreate the historical railway, or try and make your own, improved version. Or, of course, just do what you like!
Historical setting:
Its 1946, and Japan (with American oversight) struggles to cope after its recent turmoil. Putting aside the tools of war, it is time to pick up the tools of business and rebuild Japan as a nation of peace.
The island of Shikoku, just South of the main island, is mainly agrarian; sudachi, mikan and momo fruits grow especially well in the warm Shikoku climate. However, some industry exists too: the copper mines along the Northern range of mountains, especially around Niihama, still have untapped resources and could be a boon to the region.
Historical development:
The immediate concerns for Shikoku are the reconstruction of lost infrastructure, then rebuilding the island's industry. As you can see from the maps in the link above, the railways are the most prominent missing feature, however it is worth noting that there was a lot of sea traffic between Shikoku, not just goods and materials, but also pilgrims to Shikoku's 88 temple pilgrimage.
The 70's saw the beginning of construction of the Great Seto Bridges, first linking Sakaide to the mainland (completed 1988), then Naruto to Awaji ('98), and finally Imabari to Hiroshima prefecture ('99).
The 80's saw the emergence of expressways, allowing freer movement over the mountains and between major population centres.
In the future, perhaps Shikoku will even have its own high speed rail? Who knows? For now, you get the opportunity to decide for yourselves!
EDIT: By the way, I'd be interested in seeing some saved games of people's efforts! Maybe there could even some competition, akin to my old competition threads; I'm thinking awards for "most faithful reproduction of the rail system or road system", "most efficient passenger network" etc.
Shikoku 1946
Outline:
A medium size (1024x512), mountainous map with a some cities and villages of Shikoku, sourced from early 1950s US army maps of Japan. With extra research from Google Earth.
Although the map features the main roads throughout Shikoku, the railways have not been included so you can either try to recreate the historical railway, or try and make your own, improved version. Or, of course, just do what you like!
Historical setting:
Its 1946, and Japan (with American oversight) struggles to cope after its recent turmoil. Putting aside the tools of war, it is time to pick up the tools of business and rebuild Japan as a nation of peace.
The island of Shikoku, just South of the main island, is mainly agrarian; sudachi, mikan and momo fruits grow especially well in the warm Shikoku climate. However, some industry exists too: the copper mines along the Northern range of mountains, especially around Niihama, still have untapped resources and could be a boon to the region.
Historical development:
The immediate concerns for Shikoku are the reconstruction of lost infrastructure, then rebuilding the island's industry. As you can see from the maps in the link above, the railways are the most prominent missing feature, however it is worth noting that there was a lot of sea traffic between Shikoku, not just goods and materials, but also pilgrims to Shikoku's 88 temple pilgrimage.
The 70's saw the beginning of construction of the Great Seto Bridges, first linking Sakaide to the mainland (completed 1988), then Naruto to Awaji ('98), and finally Imabari to Hiroshima prefecture ('99).
The 80's saw the emergence of expressways, allowing freer movement over the mountains and between major population centres.
In the future, perhaps Shikoku will even have its own high speed rail? Who knows? For now, you get the opportunity to decide for yourselves!
EDIT: By the way, I'd be interested in seeing some saved games of people's efforts! Maybe there could even some competition, akin to my old competition threads; I'm thinking awards for "most faithful reproduction of the rail system or road system", "most efficient passenger network" etc.