OpenTTD 1.3.1-RC1

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

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planetmaker
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OpenTTD 1.3.1-RC1

Post by planetmaker »

Time for an update to our 1.3 series. With the first release candidate to OpenTTD 1.3.1 we even ship a few features related to translations: The translators of Scottish Gaelic and Faroese have been very busy so we now ship also those translations. Generally there are now slightly improved translations of the base sets.

Of course being a bug-fix release there's also a lot of bug fixes which accumulated since the release of 1.3.0. Notably there's a number of fixes related to sound effects and vehicle speeds.

You find the full list of changes and fixes in the changelog. Please give this version a sound test and report any bugs and probelms you encounter in our bug tracker.

Have fun!
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Re: OpenTTD 1.3.1-RC1

Post by FastNinja »

Seems like Scottish Gaelic and Faroese are not in the list of languages
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planetmaker
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Re: OpenTTD 1.3.1-RC1

Post by planetmaker »

Seems you're right. Good that we have release candidates :-) Will be fixed in the next.
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Re: OpenTTD 1.3.1-RC1

Post by GunChleoc »

Thanks for checking that!

I hope I'll have playtested the last little language bugs away by the time we get the next RC :)
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Re: OpenTTD 1.3.1-RC1

Post by NekoMaster »

Anything new in 1.3.1 aside from better translations? New features? Any bug fixes I should be concerned about from 1.3.0?
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Re: OpenTTD 1.3.1-RC1

Post by Alberth »

NekoMaster wrote:Anything new in 1.3.1 aside from better translations? New features? Any bug fixes I should be concerned about from 1.3.0?
The list of changes and fixes are known as 'changelog'. In the first post is a link.
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