roro doesn't work

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CC
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roro doesn't work

Post by CC »

Hi i'm using alpha 18, everything is fine, i'm very happy about the whole patch. But i didn't play the game for about 8 month and started now with the new alpha.
When i now set up a roro station the trains don't behave like wanted. They drive in, and start loading. Everything fine until here, but when he drives out, he turnes around und tries to drive back the way he came. At the presignal he can't pass turnes around again and now uses the way he should use.

Why does he turn around??

Pls help

CC

Here a screenshot of the station:

Image
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spaceman-spiff
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Post by spaceman-spiff »

Its an option in the game itself
Difficulty settings, train reversing: at end of line only
Well, back to work, lot's of it in the near future
CC
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Post by CC »

oh i'm so stupid...

i turned it on by myself :)

but hm.. i had to turn it on, cause i have another station with bothside terminous presignals, and then the trains drive out the wrong side. Any idea oder do i have to reorganize this station into two seperate terminous oder 1 one side terminous or a roro??
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Post by Prof. Frink »

Put a checkpoint station just outside the exit to the station, the trains will see that should go out the right end.
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Post by CC »

thx i'll try
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krtaylor
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Post by krtaylor »

Actually, on this same subject I have a similar problem.

The station below is very heavily trafficked in both directions, with through traffic and also with traffic that stops at the station. In somebody else's screenshot I saw a setup where the station was divided, with two tracks for northbound, two for southbound, and a turnaround cutoff on either side. So a through train will go in, stop, and go out the other side, and the signalling won't affent another train doing the same thing in the opposite direction. A train that stops here and goes back should stop at the platform on its inbound side, then go through, across the turnaround loop, and back through the other side of its station and on its way.

Except it doesn't work quite that way. Because the pre-signals require a double-sided signal even if you don't want one, a train that is supposed to turn around here will go into the station, turn around in its stall, head back the way it came, loop back into the other track, go out the far side, turn around in the turnaround loop, and come back through the station AGAIN on the opposite site, THEN finally go in the right direction.

ARRGH!

I know that it might be possible to fix this by telling the trains to turn around only at the end of the line. Is there any OTHER way to fix this? I guess the trains just aren't that smart. I wish the pre-signals didn't require double-ended exit signals, but I guess if it were possible to fix that it would have already been done.
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Arathorn
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Post by Arathorn »

I don't think it's a good idea to built a station in a city like that. At least not untill the station becomes another town growing point.
In would make it an end station, then your problem is gone and the city can expand.
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Post by Oracle »

@krtaylor: If you extend the sections before the station lines (where the two-way signals currently are) to two squares, placing a two-way combo signal on the first one and then a one-way exit signal on the second (they have to be put in manually) then trains will not be able to go out of the station the way they came in.
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Post by mnorman »

krtaylor: I build my station so that they expect the train to turn around in the station platform, and then have a crossover on the rear side of the station. this way the train always (well almost) turn around correctly, and unlike having the train go around and come back in the other side of the station, this does not cause jams (which having turnarounds does do).
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