[OTTD] Albion - A Fictional Britain [40% Complete]
Posted: 08 Feb 2013 23:27
Albion - A Fictional Britain
Welcome! This thread contains the development of my latest OpenTTD project. At this point in my TTD life I've tired of actually playing the game properly, and I mainly create set-piece networks within a map or play the game in a sandbox format.
I previously toyed with the idea of creating a multi-company game, where a private multiplayer server is established and I control the overall map using a "master company". That stalled because I didn't have a plan in place beforehand.
I've long been a critic of the generation of towns and industries in the map creator, and I was really disappointed that a very pleasing map I had come across using TerraGenesis could not be done justice. R2dical's industry generator sort of helped, but it didn't help with town placement, which left a lot to be desired!
So I decided to combine all of these things. Build my own map, my own game, my own companies, with my own placement of towns and industry.
Albion
The name Albion is an old Celtic name for the island of Great Britain (that is England, Scotland and Wales). The country sits on a peninsula to the south of the continent of Eurica.
There are eight historical counties of Albion:
Mercia - a marshy area in the north west, with Saltwell Lake in the centre.
Caldersex - a typically northern area containing the basin of the River Calder, the longest river in Albion.
Albairnshire - A hilly, windswept county, incorporating the Arrancairn mountains and Loch Cluanie.
Eastmorland - A less hilly area occupying the peninsula forming the northern side of the entrance to Albion's huge estuary plain.
Westhorpe - A central area containing the capital Firbourne, located to the west of the River Thorpe.
Devnentshire - A flat, largely plain area in the west of the country.
Dordenshire - A coastal county in the south west, containing many small communities.
Cambria - A large, rolling land with many raw industries and several coastal communities.
Each of the counties are linked to real English areas, and town names and industry styles will follow these where possible, as follows:
Mercia - Midlands (The old name for the north border of the Saxon kingdom, but has also been used to refer to people of marshes before)
Caldersex - North (Lancashire and Yorkshire)
Albairnshire - Scotland (Albairn is an old name for Scotland)
Eastmorland - Cumbria, North East and Borders (Compare Westmorland)
Westhorpe - East
Devnentshire - South West (Devnent an old name for Devon)
Dordenshire - Kent, South
Cambria - Wales
It's planned to use some GRFs but I'm not revealing these just yet!
Welcome! This thread contains the development of my latest OpenTTD project. At this point in my TTD life I've tired of actually playing the game properly, and I mainly create set-piece networks within a map or play the game in a sandbox format.
I previously toyed with the idea of creating a multi-company game, where a private multiplayer server is established and I control the overall map using a "master company". That stalled because I didn't have a plan in place beforehand.
I've long been a critic of the generation of towns and industries in the map creator, and I was really disappointed that a very pleasing map I had come across using TerraGenesis could not be done justice. R2dical's industry generator sort of helped, but it didn't help with town placement, which left a lot to be desired!
So I decided to combine all of these things. Build my own map, my own game, my own companies, with my own placement of towns and industry.
Albion
The name Albion is an old Celtic name for the island of Great Britain (that is England, Scotland and Wales). The country sits on a peninsula to the south of the continent of Eurica.
There are eight historical counties of Albion:
Mercia - a marshy area in the north west, with Saltwell Lake in the centre.
Caldersex - a typically northern area containing the basin of the River Calder, the longest river in Albion.
Albairnshire - A hilly, windswept county, incorporating the Arrancairn mountains and Loch Cluanie.
Eastmorland - A less hilly area occupying the peninsula forming the northern side of the entrance to Albion's huge estuary plain.
Westhorpe - A central area containing the capital Firbourne, located to the west of the River Thorpe.
Devnentshire - A flat, largely plain area in the west of the country.
Dordenshire - A coastal county in the south west, containing many small communities.
Cambria - A large, rolling land with many raw industries and several coastal communities.
Each of the counties are linked to real English areas, and town names and industry styles will follow these where possible, as follows:
Mercia - Midlands (The old name for the north border of the Saxon kingdom, but has also been used to refer to people of marshes before)
Caldersex - North (Lancashire and Yorkshire)
Albairnshire - Scotland (Albairn is an old name for Scotland)
Eastmorland - Cumbria, North East and Borders (Compare Westmorland)
Westhorpe - East
Devnentshire - South West (Devnent an old name for Devon)
Dordenshire - Kent, South
Cambria - Wales
It's planned to use some GRFs but I'm not revealing these just yet!