New Factory(with cars!)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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shawn_ardies
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New Factory(with cars!)

Post by shawn_ardies »

Sorry, i had to remove version 1 to make room for Version 3

whats new?
parking lines are straight
what do you think?




Note: i've converted the exe's to grfs as i find them easier to use.
Attachments
cfactoryr_v2.zip
Version 2 for WIN
(2.99 KiB) Downloaded 235 times
cfactoryr_v3.zip
Version 3 for WIN
(2.98 KiB) Downloaded 426 times
factory2-3.PNG
factory2-3.PNG (34.94 KiB) Viewed 8782 times
Last edited by shawn_ardies on 04 Feb 2004 00:41, edited 23 times in total.
you can modify the past,
you can create the present,
or you can design the future...

in a video game :D
SHADOW-XIII
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Post by SHADOW-XIII »

could you give us a screenshot ?
what are you looking at? it's a signature!
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shawn_ardies
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Post by shawn_ardies »

oh sorry, i forgot!
thanks Shadow :D :D
SHADOW-XIII
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Post by SHADOW-XIII »

nice one, I like it ...

oh one more thing .... for DOS or WIN ?
what are you looking at? it's a signature!
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shawn_ardies
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Post by shawn_ardies »

thanks again Shadow! :lol:
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Post by ChrisCF »

Suggestion for improvement: Draw cars in diagonal directions, and scale them appropriately. The exisiting vehicles in the game are a useful reference for these. Hey, everyone has to start somewhere, right? :)

Other than that, I do very much like the idea - it does seem a little strange that nobody ever parked at the factory ;)

Kudos for your first graphic release.
Bugzilla available for use - PM for details.
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shawn_ardies
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Post by shawn_ardies »

good idea chris i'll try that :!: i'll try to use the cars from the cargo set :D
you can modify the past,
you can create the present,
or you can design the future...

in a video game :D
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shawn_ardies
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Post by shawn_ardies »

:idea: oh and if that works out mayby i'll make a bank with cars parked in front of it! 8)
you can modify the past,
you can create the present,
or you can design the future...

in a video game :D
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Oracle
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Post by Oracle »

If you're using the cars from the cargo set then you must either use them from an early version of that set or ask Michael Blunck's permission first. He'll complain if you don't ask before using them.

(and please try to use the edit button instead of two posts so close together)
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mp3Pro
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Post by mp3Pro »

how many ways are there to draw something that measures 8 pixels by 4 pixels?
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Post by BobXP »

8,192.

:mrgreen:

See? That's a lot of ways. :lol:
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ChrisCF
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Post by ChrisCF »

Eliminate the 8,000 + of those that look sh*te and it becomes rather less diverse.
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Post by BobXP »

:lol: well I was just proving a point
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ChrisCF
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Post by ChrisCF »

Really? You could have fooled me
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shawn_ardies
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Post by shawn_ardies »

What do you think about this for a new bank in the tropic climate? :D i just finished it!
Attachments
newbank4.GIF
newbank4.GIF (26.17 KiB) Viewed 8865 times
Last edited by shawn_ardies on 14 Jan 2004 00:10, edited 5 times in total.
you can modify the past,
you can create the present,
or you can design the future...

in a video game :D
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spaceman-spiff
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Post by spaceman-spiff »

That sign somewhat gives it away
Well, back to work, lot's of it in the near future
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Stylesjl
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Post by Stylesjl »

BobXP wrote:8,192.

:mrgreen:

See? That's a lot of ways. :lol:
He is correct 8)
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Marcel
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Post by Marcel »

@ shawn_ardies:

The dos conversion does not work, it requires the trg1r.grf, that is the win file. Try it again.
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shawn_ardies
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Post by shawn_ardies »

spaceman-spiff wrote:That sign somewhat gives it away
As i said, i wasn't done yet.

about the dos version, i'll fix it another time, sorry about that :cry:
you can modify the past,
you can create the present,
or you can design the future...

in a video game :D
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Marcel
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Post by Marcel »

I was only curios if they work, you wrote that you aren´t sure about it.
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