I'm trying to figure out how much time it takes a vehicle to do a full load and unload cycle, as to inform the user about that in the purchase menu.
While the calculation for this is easy (capacity * 2 / load_amount), I cannot seem to find in what unit the 'load amount' is defined. The NFO Specs just speak of "unit of time". The NML docs speak of "cargo units loaded per tick", but this doesn't appear to be nowhere near correct. Per tick would mean a 546 passenger vehicle with a load amount of 16 would do a full load and full unload in 69 ticks, just under a game day. While it sits in the station closer to half a month.
Does anybody know how the loading of vehicles work? I think I just need to know every how many ticks cargo is moved in or out of the vehicle. I tried my luck at the OpenTTD source, but have nowhere near an idea of where to look for this.
vehicle loading speed
Moderator: Graphics Moderators
Re: vehicle loading speed
With the assumptions that
a) gradual loading is enabled
b) the train is not longer than the platform
a "load amount" is loaded in these times:
Trains: 40 ticks
RV: 20 ticks
Ships: 10 ticks
Aircraft: 20 ticks
(74 ticks are one day)
a) gradual loading is enabled
b) the train is not longer than the platform
a "load amount" is loaded in these times:
Trains: 40 ticks
RV: 20 ticks
Ships: 10 ticks
Aircraft: 20 ticks
(74 ticks are one day)
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Re: vehicle loading speed
Well, that was quick! Thanks very much!
The assumptions you made are fine. I implicitly made those myself as well
I'll add this bit of information to the specs.
The assumptions you made are fine. I implicitly made those myself as well

I'll add this bit of information to the specs.
Re: vehicle loading speed
I have playing a CargoDist build, and I'm experiencing in my opinion long vehicle loading times, like 7 ingame-days to unload and load a 7-tile (13 carriages) train.
The station is of course 7 tiles long, so I can't see why this is taking so long.
After reading through this thread I got the impression that the loading should be done in one day?
These loading times in now becoming my number one headache, since a "main" line going across the continent, with several transfer stations along the road (connecting to the various cities along the way), requires truly enormous stations, even though I only have one railway track feeding the station in each direction. If I could control the load/unload time I would lower it down to to a very short time (for all vehicles), since the loading time usually is very short compare to the ride-time for any travelling mode.
I would be glad if anyone could share some light one this topic for me, since I'm not at all into any details of OTTD - just a casual player.
kind regards
Morten Simonsen
The station is of course 7 tiles long, so I can't see why this is taking so long.
After reading through this thread I got the impression that the loading should be done in one day?
These loading times in now becoming my number one headache, since a "main" line going across the continent, with several transfer stations along the road (connecting to the various cities along the way), requires truly enormous stations, even though I only have one railway track feeding the station in each direction. If I could control the load/unload time I would lower it down to to a very short time (for all vehicles), since the loading time usually is very short compare to the ride-time for any travelling mode.
I would be glad if anyone could share some light one this topic for me, since I'm not at all into any details of OTTD - just a casual player.
kind regards
Morten Simonsen
Re: vehicle loading speed
You can, via NewGRF.mortensi wrote:If I could control the load/unload time I would lower it down to to a very short time (for all vehicles), since the loading time usually is very short compare to the ride-time for any travelling mode.
If you're already using a train newgrf, then maybe complain in the topic of that set that you experience high loading times, asking why that is and/or if it can be changed in a future version.
Re: vehicle loading speed
Thanks for your swift reply! I took a look at the NewGRF-stuff (which I haven't used so far). After reading some FAQ and some NewGRF installation doc, I gathered it must be some parameter settings for some of the Train-sets which may allow me to change this setting. Or do you simply propose that I try one trainset, and hope it works better than the default/original trainset?FooBar wrote:You can, via NewGRF.mortensi wrote:If I could control the load/unload time I would lower it down to to a very short time (for all vehicles), since the loading time usually is very short compare to the ride-time for any travelling mode.
If you're already using a train newgrf, then maybe complain in the topic of that set that you experience high loading times, asking why that is and/or if it can be changed in a future version.
Since there are a number of trainsets in NewGRF I must confess I'm bewildered. If someone could suggest one particular train-set I would be grateful.
kind regards
Morten Simonsen
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