KITT

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So far.. Do you enjoy it?

A lot!
10
27%
Its good
9
24%
Its okay
10
27%
Not so much
2
5%
Its horrible
6
16%
 
Total votes: 37

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buckethead
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KITT

Post by buckethead » 29 Sep 2011 12:30

Attention to all Knight Rider fans!

KITT now is also usable in Openttd!

Special thanks to Emperor Jake for coding him! :D


*Its not perfect. It will be improved.
KITT.png
KITT.png (37.31 KiB) Viewed 10549 times
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(it can go even faster!)
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kitt.grf
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Last edited by buckethead on 29 Sep 2011 20:16, edited 2 times in total.

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NoWa
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Re: KITT

Post by NoWa » 29 Sep 2011 19:40

Need more details, but nice idea.
Hungarian City Set

Coming soon!

Miau miau :3

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buckethead
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Re: KITT

Post by buckethead » 29 Sep 2011 19:42

buckethead wrote: *Its not perfect. It will be improved.

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NoWa
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Re: KITT

Post by NoWa » 29 Sep 2011 19:44

I know it, but it needs better windows, and good shading. I think, it's better idea to upload a finished skin, not a 10% made.
I'm lookin forward for the better version.
Hungarian City Set

Coming soon!

Miau miau :3

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buckethead
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Re: KITT

Post by buckethead » 29 Sep 2011 20:01

Shading... its a tiny car, known for being black.. I done a little bit of shading, but you can't notice it.

Anyway the improved version will have the right sound when KITT leaves a depot, and maybe a graphical retouch.

Plus its not a very serious set, its more of a "just for fun" thing..

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kamnet
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Re: KITT

Post by kamnet » 29 Sep 2011 20:15

I think it would be neat to see some of the iconic vehicles from television & film.What about the motorcycles from CHiPs, the semi-truck cabs from Smokey & the Bandit or BJ & the Bear?

KITT looks decent enough. It's an all-black car, black tinted windows, and a red LED bar on the front.

ZxBiohazardZx
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Re: KITT

Post by ZxBiohazardZx » 04 Oct 2011 20:13

does it have a power boost?

does it occasionally go offroad?

does it catch all my bad opponents?

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buckethead
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Re: KITT

Post by buckethead » 04 Oct 2011 20:43

I'll see what the coder can do! :lol:

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Digitals
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Re: KITT

Post by Digitals » 08 Oct 2011 09:42

Hello,

Good job, it is one of the fastest cars, but it's a shame that its load capacity is very low, it is a good car so it's regular, but otherwise it is

Regards,Digitals
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Sorry for the inconsistencies of my messages,but im French

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buckethead
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Re: KITT

Post by buckethead » 05 Nov 2011 20:44


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kyosuke1989
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Re: KITT

Post by kyosuke1989 » 30 Mar 2012 21:45

I suggest that you should draw more sports cars, for example Nissan Skyline GT-R (R33), Mazda RX7 (FD), Toyota Supra (MK4), etc.. :) Would make nice eyecandy.

(And there could be street racing in multiplayer games... http://www.tt-forums.net/viewtopic.php?f=26&t=35126 ) :) Just joking.

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Re: KITT

Post by CTarana45 » 06 Apr 2012 11:04

kyosuke1989 wrote:(And there could be street racing in multiplayer games... http://www.tt-forums.net/viewtopic.php?f=26&t=35126 ) :) Just joking.
That's not such a bad idea! Maybe follow up with a set of 4-6 passenger TOCA cars? :lol: I'm trying the Kitt grf now!

ChristopherT

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billybobjoepants
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Re: KITT

Post by billybobjoepants » 29 Apr 2012 23:33

I like the idea of it being able to do something to harm your opponents. It would have to be super expensive, but crash enemy road vehicles! :D

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